Voodoo
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The Senior iOS Engineer will enhance the ad experience within BeReal, focusing on ad rendering, integrating ad SDKs, and delivering scalable iOS features. Responsibilities include analyzing user needs, designing new features, and contributing to innovation in the mobile tech stack.
As a Senior Backend Engineer, you will design and maintain scalable backends for a high-traffic social app, contributing to overall product development and best practices. You will work with a team to improve infrastructure while ensuring the app's reliability and availability.
As a Publishing Manager at Voodoo, you will lead game lifecycle management from ideation to launch, partnering with about 15 studios. Your role includes developing strong local networks and handling multiple game launches, focusing on P&L and product roadmaps.
The Data Analyst for LaunchOps will transform raw data into actionable insights, conduct product playtests, oversee data tracking and QA, build data pipelines, and develop dashboards for key metrics. They will provide recommendations that shape game features and assist with AB testing and benchmarking best practices in the gaming industry.
As an Influencer Content Associate, you'll manage relations with influencers, create video ads, analyze content performance, and align influencer content with product goals. You'll be involved in developing creative briefs and assisting creators with video production, ensuring high-quality outputs that resonate with users.
As a Senior VFX Artist, you'll create visually impressive particles for mobile games, integrate VFX using Unity, ensure compliance with technical limits, and mentor fellow artists while remaining up-to-date with industry trends.
The General Manager will lead a team in the development of casual games, enhancing game quality and user engagement. Responsibilities include team management, improving game creation processes, pushing updates, and monitoring game metrics. Collaboration with industry experts on successful games and new entrepreneurial projects is also key.
As a QA Lead for midcore games, you will oversee the entire QA process, conduct testing, create processes for quality enhancement, coordinate with design and development teams, and develop test plans for new features. You will also focus on improving technical KPIs and foster a collaborative feedback culture.
As a Marketing Artist/Motion Designer at Blitz Win Cash, you will create engaging visual content for marketing campaigns, collaborate with the User Acquisition team, and stay updated on design trends. Responsibilities include developing brand guidelines, producing innovative video content, and analyzing performance metrics.
The Strategic Project Manager at Jamble will drive marketplace growth by implementing seller acquisition strategies. Responsibilities include managing seller engagement, collaborating cross-functionally, overseeing operational aspects, and innovating for marketplace expansion.
The Expansion Lead at Jamble is responsible for developing and executing market expansion strategies, driving seller and buyer engagement, and fostering partnerships to facilitate growth in new regions. The role involves team leadership and utilizing data insights to maximize market success.
As a Publishing Manager, you'll oversee the pipeline of new games, collaborating with studios on prototypes and launches. You'll manage product roadmaps and P&L for multiple games, driving success in a high-performing team.
As a Sales Manager at WeMoms, you'll design and execute a sales strategy to drive ad sales to agencies and brands, manage digital advertising revenue, and build awareness through presentations and networking. You'll engage with clients, coordinate resources, and leverage your background in digital sales within the mobile ecosystem.
The Influence Manager will onboard content creators, build a diverse pipeline for the Creator Program, analyze performance data, provide actionable feedback, and maintain strong relationships with creators to help drive growth for BeReal.
You will be responsible for testing and overall QA of new games and game updates at Voodoo. Collaborate with development teams to ensure quality, adapt QA processes, and develop test plans to identify bugs early. You'll work to implement QA standards for games across iOS and Android platforms.
As a Staff Engineer focused on the gaming backend, you will develop and maintain highly scalable mobile game platforms, collaborate with client developers and game designers, and handle tasks from infrastructure setup to API design and integration, ensuring performance and scalability for millions of users.
As a Senior Backend Engineer, you will design, implement, deploy, and maintain scalable backends for the Wizz app, collaborate with your team to enhance product features, and enforce best practices for reliability and availability.
The Lead Creative Manager will oversee creative production for mobile games and apps, drive strategy for user acquisition, manage a team, analyze performance, and lead innovative projects. The role involves recruiting and mentoring team members to enhance talent density and discover new creative concepts for success.
The Senior Game Economy Designer will design and optimize in-game economies for Match-3 games, focusing on balancing player engagement and monetization. They will collaborate with various teams to develop economic models, manage resource flows, and use data analytics to refine game economies, ensuring sustainability and ethical monetization practices.
As a Game Artist for Paper.io 2, you will create high-quality concept art and low-poly 3D models, collaborating with the Art Director and team members. Your role involves conceptualization, integration of assets into Unity, and resolving technical challenges to elevate the game's visual identity.