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Theorycraft Games
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Gaming
The Combat Designer will create engaging PVP combat gameplay, collaborating with the Game Director and design team. Responsibilities include designing weapons, abilities, and enemies while iterating based on player feedback. The role requires quick prototyping and a deep understanding of combat design to delight players over extended gameplay sessions.
Gaming
The Principal 3D Character Artist will enhance art production by collaborating with internal and external teams, managing 3D asset pipelines, providing feedback, and ensuring quality standards are met. Responsibilities include streamlining outsourcing practices, problem-solving development issues, and ensuring efficient asset distribution.
Gaming
The Gameplay Engineer will collaborate with team members across different disciplines in developing engaging gameplay experiences using Unreal Engine 5. Responsibilities include understanding game mechanics, collaborating on code, and enhancing player experience.
Gaming
As a UI Engineer, you will collaborate with designers and engineers to create thrilling in-game experiences. You'll influence technical practices and ensure robust UI development across the project, leveraging your expertise in Unreal Engine and C++ to build user interfaces effectively.