Studio KRAFTON Montréal
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As a Lead Gameplay Programmer at KRAFTON Montréal, you will lead a team of programmers through the development phases of a new AAA game. Responsibilities include motivating the team, providing technical support, prototyping gameplay mechanics, collaborating across disciplines, contributing to code, and optimizing gameplay systems. A key focus is on effective leadership and hands-on programming.
As a Gameplay Programmer, you will design, implement, and maintain gameplay systems for a AAA game. You'll work closely with the Game Director, Designers, and other teams to ensure the game is engaging, and you will prototype features and collaborate in a multidisciplinary environment.
As a Technical Artist, you will collaborate closely with artists and programmers to optimize resources and workflows. Your responsibilities will include developing artistic tools, debugging processes, maintaining asset banks for biomes, and ensuring high-quality art delivery under platform constraints.
As a Quest Designer at KRAFTON Montreal, you will create immersive and captivating levels for a AAA game. Your role includes transforming concepts into playable prototypes, implementing gameplay features, collaborating closely with multidisciplinary teams, and refining levels based on testing feedback while ensuring alignment with the overall vision and narrative of the game.