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Inworld AI
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The role involves researching, designing, and implementing machine learning systems, specifically in developing generative AI products and agentic frameworks. Responsibilities include experimenting with cutting-edge ML models, developing infrastructure for training and serving models, and mentoring junior engineers.
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The BizOps Lead at Inworld will partner with executive leadership and various teams to ensure operational excellence across the organization. Responsibilities include overseeing complex projects, financial modeling, refining company culture, developing monetization strategies, analyzing market trends, and contributing to investor communications.
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As a Forward Deployed Engineer (AI Gameplay Engineer) at Inworld, you will collaborate with partners to define and launch innovative AI-driven gaming experiences. Your role involves tackling technical challenges, working with C-level executives, and translating feedback into product requirements, while developing next-generation immersive experiences.
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The People Ops/HR Lead at Inworld will develop and implement HR strategies, manage performance reviews, ensure compliance with labor regulations, administer compensation and benefits, and promote diversity and inclusion. They will also oversee onboarding and offboarding, address employee inquiries, and enhance employee engagement and culture.
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The Senior Technical Product Manager will lead the development of Inworld’s AI Engine, responsible for crafting strategic product vision for APIs and SDKs that enhance AI-driven gaming experiences. The role involves collaboration with executives, stakeholders, and AI/ML teams to address technical challenges and prioritize product features.
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The Senior C++ Developer will work on AI-related projects, bringing Inworld's AI technologies to games. Responsibilities include developing software with strong foundations in algorithms and design patterns, while working on multi-platform solutions and AI models.
8 Days Ago
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The role involves designing and maintaining automation tools for testing and deployment processes across platforms, creating CI/CD pipelines, and collaborating with teams to enhance QA workflows. The candidate should have extensive experience in software/game development and automation in a live service model.
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As a Forward Deployed Engineer (AI Gameplay Engineer), you will work with high-profile partners to develop AI-driven gaming experiences, defining and executing product requirements, solving technical challenges, and collaborating with C-level executives to translate feedback into clear product roadmaps.
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The Staff Cloud DevOps/Site Reliability Engineer will manage the infrastructure, DevOps, and Site Reliability of the platform, maintain Infrastructure-as-Code using Terraform, orchestrate CI/CD pipelines with tools like GitHub Actions and ArgoCD, and ensure the scalability of microservices through Kubernetes administration. The role includes monitoring the availability and health of services and managing incident responses.
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As a Staff Platform Engineer, you will design, deploy, and maintain reliable and secure cloud infrastructure for Inworld's AI engine. Collaborate with engineering teams to manage CI/CD pipelines, enhance automation, conduct root cause analysis, and improve operational efficiency. Your expertise will significantly impact operational scalability and performance.
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As a Compute Platform Engineer at Inworld, you will design, deploy, and maintain high-performance cloud infrastructure for AI gaming solutions, collaborate with engineering teams, and enhance processes for reliability, automation, and efficiency.
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As a Forward Deployed Engineer, you'll develop and execute AI-driven gaming experiences by collaborating with high-profile partners and defining product requirements. You'll tackle technical challenges related to AI character interactions and behaviors while working with leadership to ensure project success and translate partner feedback into actionable product roadmaps.
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As a Forward Deployed Engineer (AI Gameplay Engineer), you will collaborate with partners to define and launch innovative AI-powered gaming experiences. This role involves addressing technical challenges in AI interactions, translating business needs into product requirements, and developing prototypes for next-generation immersive experiences.
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The Staff Cloud DevOps/Site Reliability Engineer will maintain Infrastructure-as-Code, orchestrate CI/CD pipelines, manage Kubernetes for microservices scalability, oversee cloud administration, and ensure site reliability through performance measurement and incident management.
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The Revenue Operations Manager will oversee sales and marketing automation platforms, manage integrations, and optimize workflows for the marketing and sales teams. Responsibilities include analyzing performance metrics, enhancing data management for go-to-market efforts, managing marketing campaigns, and maintaining reporting systems.
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As a Staff/Principal AI Researcher at Inworld, you will conduct advanced research and implement machine learning models while collaborating with engineers. Responsibilities include training large models, exploring innovative algorithms, and mentoring junior staff while contributing to the AI community.
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The Senior C++ Developer will work on AI-related projects, bringing Inworld's technologies into games. Responsibilities include developing software using C++, collaborating on software engineering projects, and applying strong programming fundamentals.
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The Controller will oversee all financial operations, including internal controls, financial analysis, budgeting, accounting reports, strategic planning, and regulatory compliance. This role will manage relationships with finance vendors and ensure accurate financial data management while also developing internal finance policies.
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Inworld's GTM Lead for Partnerships is responsible for managing critical commercial partnerships, collaborating with cross-functional teams, negotiating business agreements, and identifying new partnership opportunities to drive revenue and product expansion in the AI and gaming sectors.
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The Senior Software Development Engineer in Test (SDET) will design, create, and maintain automation tools for QA and build processes in various game engines. Responsibilities include managing CI/CD pipelines, proposing QA tools, and collaborating with SDK and backend teams. Ideal candidates should have experience in game development and test automation, particularly with Unreal and Unity.