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As a Senior UI Artist, you will shape visual art to enhance user experience in a game. Responsibilities include developing UI/UX designs, collaborating with designers and engineers, creating assets, maintaining style guides, and implementing best practices to elevate UI quality.
The Senior Shader Technical Artist will create and optimize shaders and materials using Unreal Engine and Node-based Shader Editors. Responsibilities include collaborating with teams to establish standards, driving innovative shader development, and optimizing shader pipelines for performance. The role demands a strong understanding of visually stunning textures within a PBR pipeline and provides technical support across disciplines.
As a Lead Environment Artist, you will contribute to creating immersive landscapes and architectural elements for a new game, guiding a team of artists, collaborating with production, and establishing best practices in asset creation.
As a Gameplay Engineer, you will design and implement gameplay systems for a multiplayer character-action game, collaborating with a diverse team to prototype mechanics, manage state, and communicate risks. This role focuses on coding, documentation, and ensuring high-quality deliverables.
As a Senior Engine Programmer, you will design and implement major runtime systems for a AAA multiplatform title, solve complex problems, collaborate with a distributed team, optimize performance, and mentor junior programmers.
The Principal AI Designer will lead the design and implementation of AI behaviours and features for the game, ensuring engaging gameplay. Responsibilities include ownership of AI features, collaboration with designers, analysing player behaviours, and crafting AI systems that contribute to the game experience.
The Lead Gameplay Designer will oversee the design and quality of Player features and systems from prototyping to shipping for the Mafia franchise. Responsibilities include collaborating with directors, mentoring a team, ensuring engaging gameplay, and maintaining design documentation.
The role involves managing strategic partnerships that drive revenue for 2K, including negotiating deals, developing marketing programs, and collaborating with internal teams. Responsibilities also include analyzing partnership metrics, forecasting revenue, and maintaining strong relationships with external partners.
As a Senior AI Designer, you will develop interactive AI characters, implement combat mechanics, and create prototypes in collaboration with the design and development teams. Responsibilities include maintaining AI behavior, creating design documentation, and participating in brainstorming sessions to push gaming boundaries.
The Senior AI Designer will collaborate with leads and the design team to develop AI characters and combat gameplay. Responsibilities include creating prototypes, maintaining AI behavior, documenting designs, and engaging with cross-disciplinary teams to push game design forward.
The Senior Product Manager at 2K will focus on shaping content and monetization plans for Live Services, working closely with development teams to improve player engagement and retention. Responsibilities include collaborating on product strategies, using data for player insights, defining KPIs, and leading the implementation of business goals across multiple projects.
The Senior Product Manager at 2K will strategically shape content and monetization plans for live services across multiple projects, collaborating with development and publishing teams, utilizing data insights to enhance player engagement and retention, and leading product managers to deliver on franchise objectives.
As a Marketing Manager at 2K, you will manage marketing strategies and campaigns for Asia, focusing on NBA and sports titles. Your responsibilities include collaborating with cross-functional teams, budget management, executing campaigns, and ensuring stakeholder alignment for achieving business goals.
The Publishing Graduate Program at 2K Games offers recent graduates a 21-month rotation-based career development opportunity within various facets of the gaming industry. Participants will develop skills in analytical, technical, and commercial areas, with initial training in Dublin, Ireland, followed by roles in marketing, data science, and strategy. The program includes exposure to multiple teams and the chance to specialize after completion.
As a Character Technical Artist, you will support the creation and optimization of character assets in Unreal Engine, working closely with other artists to implement character systems while ensuring visual and performance standards are met. Your role includes developing customization pipelines, setting up character equipment systems, and optimizing assets for real-time performance.
The Historian at Firaxis Games will collaborate with teams to create and refine characters and narratives, write and edit various textual content, and conduct historical research to ensure accuracy. They will communicate complex historical topics to non-specialists and identify potential issues in writing and design, while adapting their style across different genres.
The Executive Assistant will coordinate meetings, manage calendars for department VPs, arrange travel logistics, process expense reports, and assist with vendor setup while maintaining confidentiality and professionalism. The role requires organization, communication skills, and collaboration with executives.
The Senior Technical Animation Designer will collaborate with animation and engineering teams to enhance animation systems, ensure performance, and optimize workflows. Responsibilities include mentoring team members, developing scalable solutions, and engaging with stakeholders for alignment on animation objectives.
You will develop and implement marketing strategies for 2K's PC and Console titles in Japan, focusing on engaging players and meeting sales objectives. Responsibilities include managing marketing campaigns, advertising, external communications, and utilizing the allocated budget effectively, while continuously analyzing and improving campaign performance.
As an Expert Gameplay Animation Engineer, you will develop core runtime animation technology, collaborate with teams to create advanced animation behaviors that replicate sports, optimize performance, and mentor other engineers.