Senior Marketing Artist (m/f/d)

Posted 2 Days Ago
8 Locations
Remote
Senior level
Gaming
The Role
As a Senior Marketing Artist at DECA, you will create compelling visuals for mobile game marketing campaigns, collaborating with teams to design app store assets, promotional content, and social media materials while optimizing for user acquisition. Your role includes mentoring junior artists and ensuring high-quality delivery of assets.
Summary Generated by Built In

About DECA Games

We believe that games should be played for decades but many are abandoned even when a loyal community is screaming to keep them alive. DECA specializes in acquiring games from other developers and reinvigorating them to continue to entertain for decades. When other studios see an old game, we see a fantastic set of problems to solve and a huge opportunity.

DECA is a remote company with over 400 people in over 40 countries globally. DECA is also a part of the Embracer Group, the largest public gaming company in Europe.

About our culture

We’ve managed to maintain a small company feel with the stability and resources of a much larger one. We fully believe in the flexibility of a remote workplace. Team members are trusted to manage their time and get things done independently. We think that egos and politics need to be checked at the virtual door. That means no jerks are allowed, that no job is too small for anyone, and an openness to help and learn from each other is required. We love the challenge of working within constraints and love when we succeed as a team. Check out more about us and our values on our website (www.decagames.com).

This is a remote position. You can work from anywhere in the world in the CET timezone (9 am - 6 pm CET).

About the role

As a Senior Marketing Artist at DECA, you will collaborate with marketing, product, and creative teams to develop compelling visuals for mobile game marketing campaigns, including app store creatives, promotional content, and social media assets. Your expertise will be key in showcasing our games to a global audience and driving user acquisition.

Responsibilities

  • Design and produce a wide range of marketing assets, including app store creatives (icons, screenshots, videos), social media content, display ads, and promotional trailers.
  • Develop and execute motion graphics and animations that enhance the appeal of our marketing campaigns.
  • Collaborate with the marketing team to create assets that align with campaign strategies and performance goals.
  • Work closely with game designers and artists to ensure marketing assets accurately represent the game’s art style and gameplay.
  • Manage multiple projects simultaneously, delivering high-quality assets on time and within budget.
  • Analyze the performance of marketing assets and iterate based on data-driven insights to optimize player acquisition and engagement.

Requirements

  • 2+ years of experience as a marketing artist, graphic designer, or similar role in the mobile gaming or digital entertainment industry.
  • A strong portfolio showcasing your expertise in creating visually stunning marketing assets, including motion graphics and animations.
  • Proficiency in industry-standard design tools such as Adobe Creative Suite (Photoshop, Illustrator, After Effects) and experience with motion graphics and video editing.
  • Solid understanding of mobile game marketing trends, including app store optimization (ASO) and social media advertising.
  • Strong communication and collaboration skills, with the ability to work effectively in a cross-functional team.
  • Generalist mindset with the ability to work across multiple disciplines, including graphic design, motion graphics, and video production.

Nice-to-Have:

  • Experience with 3D software (Blender, Maya, or equivalent) for creating or enhancing marketing assets.
  • Knowledge of UI/UX principles and experience creating assets that enhance user experience.
  • A deep understanding of player behavior and preferences.

Benefits

  • Remote first company culture.
  • Flexible work hours to support a personal work-life balance.
  • Weekly remote Embodiment@Work breathing and workout exercises.
  • Online language classes: English, German, French, Spanish etc.
  • Working in a multicultural environment with people from over 30 different countries.
  • Flat hierarchies with an open-door policy.

Top Skills

Adobe
After Effects
Illustrator
Photoshop
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The Company
193 Employees
On-site Workplace
Year Founded: 2016

What We Do

Live Ops Experts Breathing New Life into Old Games

DECA Games uses their unique approach to live operations to breathe new life into games on the decline. The team works with games studios and developers who lack the resources to handle the responsibilities of running a game as a service. DECA Games provides a way for developers to profit from the long tail of games and enhances the experience for a game’s dedicated fanbase with their long term approach to games as a service. They handle all community management, product management, feature development, art, customer support, live events and promotion planning to ensure a high quality integrated service.

WHAT DO WE BELIEVE IN?
Small smart teams trump big organizations. Limit hierarchy.
You should find something challenging and interesting in work.
Fun comes when we learn and succeed together.
Trusting our employees. We trust them to do what they think is best and to do what’s right for the company.
Flexible hours and locations as long as the projects don’t suffer.
Every employee should feel like they have impact on their product and team.

DECA Games is an Embracer Group company.

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