VFX Lighter (General Submission)

Posted 5 Days Ago
Be an Early Applicant
Hiring Remotely in Toronto, ON
Remote
Entry level
Digital Media
The Role
The VFX Lighter translates lighting concepts into shot work, collaborating with supervisors on lighting and look development tasks. They ensure efficient render settings, debug scene issues, and communicate with production teams to deliver quality lighting solutions according to project deadlines.
Summary Generated by Built In

This general submission posting is an opportunity to submit your resume for future consideration only; not for an existing opening. We anticipate this role may be open in the near future. If you wish to be considered for this potential opportunity, please submit your resume. When a position becomes available, you may be contacted by our Talent Acquisition team. The Company will only contact applicants who are selected for further consideration about potential future opportunities. 
Business Unit: Powerhouse VFX
Position: VFX Lighter
Location: Toronto, ON (Remote)
*Pay Range:$29.00 - $52.00 CAD hourly
POSITION SUMMARY:
The VFX Lighter is responsible for translating lighting needs and concepts into their shotwork, as directed by the client and internal CG team. They will work closely with project Supervisors and Production team to carry out lighting and lookdev tasks throughout the project schedule.
 
MAIN DUTIES:
The VFX Lighter will w
ork closely with VFX, CG and Lighting supervisors to develop realistic lighting solutions. They will translate 2D concepts and use a wide variety of lighting techniques to capture the vision laid out by Creative Director and VFX sups. They will communicate and collaborate clearly and effectively with 2D, CG and production teams. Other duties include:

  • Work within the show structure and production deadlines to complete all lighting & rendering tasks.
  • Responsible for pre-comps, quality checking for any issues on render passes, and setting up render settings.
  • Debug any issues when building out scenes and making sure renders are efficient.
  • Communicate clearly and efficiently with compositors and provide any elements needed.

 
WHAT YOU BRING:

The ideal candidate will bring previous experience with Houdini lighting and experience working in Lighting and Rendering for VFX. They will bring an ability to take directions and adjust course of action as needed. They will bring an ability to contribute and communicate creative and technical ideas and solutions. They will also bring the following:
  • Experience at improvising and problem-solving.
  • Comfortability delivering on an expedited schedule.
  • Experience comping elements of your work (pre-comps).
  • Understanding of a VFX production pipeline.
  • Independent problem-solving abilities.
  • Proficiency in Maya and V-Ray.

 
ABOUT THE COMPANY:
Company 3, including its various business units and family of brands, provides a full range of Creative Services for content creators, including conceptual design, pre-vis, look development, ideation and rapid prototyping, 3D animation/CGI, motion graphics/designers, matte painting, compositing, dailies and production services, color grading, post-production finishing, marketing/trailers, live-action production, experiences, and more.
Diversity and Inclusion at Company 3:
Creativity has diversity at its core. We celebrate the value of each unique experience by being dedicated to fostering the most diverse, equitable, and inclusive culture where every employee feels empowered and safe to show up to work as their full self.
It is our policy to provide equal employment opportunities to all applicants and employees. Please inform the Company's HR representative if you need assistance completing any forms or otherwise need any accommodation or support in order to participate in the application process.

*The listed pay range represents the lowest to highest range that we in good faith believe we would pay for this role at the time of this posting. This range may be modified in the future. An employee’s pay position within the range may be based on several factors including, but limited to, relevant education, qualifications, certifications, experience, skills, seniority, geographic location, local currency exchange rates, performance, shift, travel requirements, sales or revenue-based metrics, applicable law, and business or organizational needs.
The benefits for eligible part-time employees working 25 or more hours per week and full-time employees in the US include a comprehensive package of health, retirement, and insurance benefits and paid time off. The benefits for eligible project hires and part-time employees working less than 25 hours per week in the US include retirement, select insurance benefits, and where required by law, health benefits. For roles filled in Canada and other territories, local benefits plan offerings as adopted and amended from time to time will apply.
The above compensation and benefits information is provided in accordance with various state, provincial, and local pay transparency laws. The Company’s recruitment processes will also be conducted in accordance with applicable law as adopted and amended from time to time.
Both external and internal candidates can apply for this general submission posting through the Company’s Career Page. 

Top Skills

Houdini
Maya
The Company
HQ: Santa Monica, CA
735 Employees
On-site Workplace

What We Do

Method Studios is an award-winning, international visual effects group with facilities in Los Angeles New York, San Francisco, Atlanta, Vancouver, Montreal Melbourne and Pune. As an artist-driven company known for its creativity, Method Studios services high-end feature film, commercial, television, games and motion graphics clients in the global marketplace.

Method Studios's international facilities provide a full range of services including conceptual design, look development, on-set supervision, 3D animation/CGI, matte painting, compositing and finishing. With its global reach accented by its boutique accessibility, the company has the capacity to service its clientele wherever production is situated.

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