Staff Software Engineer - 3D Graphics Applications

Reposted 22 Days Ago
Be an Early Applicant
San Jose, CA
Senior level
Artificial Intelligence • Robotics • Automation • Manufacturing
The Role
Design and implement a 3D visualization engine and tools for robotics data, provide technical support, and improve visualization frameworks.
Summary Generated by Built In

Figure is an AI Robotics company developing a general purpose humanoid. Our humanoid robot, Figure 02, is designed for commercial tasks and the home. We are based in San Jose, CA and require 5 days/week in-office collaboration. It’s time to build.

Figure’s vision is to deploy autonomous humanoids at a global scale.  Our team is looking for a SW Engineer to build a real-time 3D visualization engine to accelerate Figure’s development.

Responsibilities:

  • Design, implement, and deploy industry leading interactive 3D visualization and tools for all kinds of robotics data
  • Participate in the continuous improvement of the real-time robotics data visualization tools used during deployment of control, perception, and robot behaviors
  • Provide technical guidance and support to other team members to improve time-series and 3D visualization tools
  • Design and implement scalable and well documented APIs and frameworks
  • Collect needs and feedback from the engineering, system integration, and product teams

Requirements:

  • Bachelor's or Master's degree in Computer Science or a related field
  • Minimum of 5 years of industry experience
  • Experience with at least one low-level graphics API (e.g. OpenGL, WebGL, Vulkan, etc)
  • Deep knowledge of Python, C++ and/or Rust
  • Good knowledge of software architecture
  • Deep experience developing performant graphics applications in a standard desktop or web GUI framework
  • Strong verbal and written communication skills

Bonus Qualifications:

  • Experience with game engines such as Unity, Unreal Engines, or Godot
  • Robotics or autonomous systems experience
  • Experience leading a team of developers
  • Proven record developing extensible visualization tools


The US base salary range for this full-time position is between $185,000 - $325,000 annually.

The pay offered for this position may vary based on several individual factors, including job-related knowledge, skills, and experience. The total compensation package may also include additional components/benefits depending on the specific role. This information will be shared if an employment offer is extended. 

Top Skills

C++
Godot
Opengl
Python
Rust
Unity
Unreal Engine
Vulkan
Webgl
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The Company
HQ: Sunnyvale, California
86 Employees
On-site Workplace
Year Founded: 2022

What We Do

Figure is an AI Robotics company building the world's first commercially viable autonomous humanoid robot. We are based in Sunnyvale, CA.

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