Sr 3D Environment Artist

Posted 2 Days Ago
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Hiring Remotely in Buenos Aires, Ciudad Autónoma de Buenos Aires
Remote
3-5 Years Experience
Gaming
The Role
The Sr 3D Environment Artist will be responsible for creating high-quality environmental assets for a new game IP, ensuring AAA asset performance standards are met. The role involves collaborating with creative teams and contributing innovative ideas to the game production process.
Summary Generated by Built In

A BIT ABOUT US

We are a bold new game studio with a mission to build cutting-edge AAA entertainment for the 21st century. Our team are veterans in the fields of online games, social games, and crypto from Riot Games, Epic Games, Insomniac, Blizzard, EA, and Decentraland. We are fully funded and building a dream team of A-players who want to work with the best of the best and take their careers to the next level.


THE MISSION

As a hands-on 3D Artist, you will join a small, fully remote team to contribute to the design and development of a brand new IP. This is a full-time, remote position that can be done from anywhere in the world with a good internet connection.


RESPONSIBILITIES

  • Own the creation and delivery of our environmental models and pipelines.
  • Create high-quality environmental assets for buildings, biomes and props.
  • Work closely with our creative teams to shape the look and feel of our iconic game world.
  • Hold the quality bar high to ensure we deliver to “AAA” asset performance standards.
  • Contribute innovative and original ideas on all aspects of game production and development, providing constructive insight and feedback when needed.

REQUIREMENTS

  • 3+ years minimum hands-on experience in the entertainment industry as an artist.
  • Experience creating environments in at least two shipped “AAA” games.
  • Experience with Maya/Max/Blender and Photoshop (or equivalent 3D and 2D programs).
  • Must love games!

DESIRABLE

  • Familiarity with the Unreal Engine 4.
  • Experience with Level Design.
  • Experience with Zbrush.
  • Experience with Substance Painter and Substance Designer or 3DCoat.
  • Experience working on a distributed team spread across several time zones.

PORTFOLIO REQUIREMENTS

  • Please include links to your demo reel and portfolio.
  • Must include at least 1 example of a stylized environment object or prop.

WHAT WE OFFER

  • Fully remote work, with a yearly company offsite.
  • Experience working with gaming veterans who’ve created titles with a gross aggregate revenue of over $10B USD.
  • Unlimited PTO.
  • Experience creating a new IP with franchise potential.

Top Skills

3Dcoat
Blender
Max
Maya
Photoshop
Substance Designer
Substance Painter
Unreal Engine 4
Zbrush
The Company
96 Employees
Remote Workplace
Year Founded: 2020

What We Do

Big Time Studios builds next-generation, multiplayer AAA entertainment where players have control over their virtual assets.

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