Software Engineer, Tools GPU (Core)

Posted 6 Days Ago
Oakland, CA
Hybrid
158K-205K Annually
3-5 Years Experience
AdTech • Digital Media • News + Entertainment
Create the Tech Behind Our Magic
The Role
Develop, test, and support high performance 3D graphics software using C++. Collaborate with artists and engineers for innovative solutions, design APIs for film production, and advance open-source projects like Hydra and OpenUSD.
Summary Generated by Built In

Are you interested in advancing Pixar's in-house and open-source filmmaking software? Our Software R&D department is looking for a motivated and skilled engineer to help develop the studio's interactive rendering architecture. We work very closely with both artists and engineers to build innovative filmmaking tools that enable our film production and continuously extend artistic reach. As a Software Engineer on the GPU team, you will work on hardware-accelerated preview rendering in our content creation tools, delivering fast and high quality visualization of huge film assets. You'll work on the high performance data processing pipeline we use to prepare scenes for rendering. This codebase has been open sourced as the OpenUSD Hydra component, and you'll support and collaborate with a rich community in the film and graphics industries to extend the project in exciting new directions!
Responsibilities

  • Develop, test, and support high performance 3D graphics software, using C++ mainly in a Linux environment
  • Collaborate with artists and other engineers to provide innovative technical solutions to artistic challenges
  • Design flexible and performant APIs that enable our software to perform well and scale to highly complex film production workflows
  • Help advance Pixar's open-source initiatives like Hydra, OpenUSD (Universal Scene Description) and OpenSubdiv, as well as in-house content creation and pipeline tools


Qualifications

  • Strong understanding of C++ that you continually expand upon
  • Familiarity with the math of computer graphics, and understanding of GPU APIs (e.g. OpenGL/Vulkan) and graphics pipelines
  • Experience with, or excitement to learn about, our core technical areas: modern rendering architectures for rasterization and ray tracing, data structures and algorithms, and multithreading. Ability to understand algorithmic runtime and memory tradeoffs
  • Passion for setting a high bar for code quality by writing robust, maintainable, well-documented and well-tested code
  • Ability to listen well and communicate clearly with a diverse set of technical and non-technical users and commitment to build positive working relationships
  • Eagerness for continuous learning; willing to branch out into new technical areas, pick up new tricks, and revisit assumptions in areas of strength
  • Prior exposure to Hydra, USD or OpenSubdiv and/or experience using 3D applications (e.g., Blender, Maya, Houdini, Katana) is a bonus
  • Bachelor's Degree in Computer Science or equivalent experience


For more information about our graphics technologies visit graphics.pixar.com
The hiring range for this position in Emeryville is $158,185.00 to $204,710.00 per year. The base pay actually offered will take into account internal equity and also may vary depending on the candidate's geographic region, job-related knowledge, skills, and experience among other factors.

Top Skills

C++

What the Team is Saying

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The Company
HQ: Burbank , CA
200,000 Employees
Hybrid Workplace
Year Founded: 1923

What We Do

Innovation is in the DNA of The Walt Disney Company. We not only embrace it, we translate it into experiences you can see and feel. From our groundbreaking work in advanced audio-animatronic robots featured in the Disney theme parks, to streaming services that are redefining entertainment, to inventing tools to create new worlds in our films — The Walt Disney Company has spent nearly 100 years immersing audiences in new and stunning experiences using groundbreaking technology. When next generation technology meets talented people ready to tackle challenges still to be imagined, anything can happen.

Why Work With Us

Every technologist at Disney is essential to helping us create unforgettable experiences and innovative products. Our teams constantly spearhead innovation by incubating cutting-edge ideas into production-ready solutions. At Disney, you’ll make an impact you can see and feel with a team that both supports and challenges your thinking.

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Employees engage in a combination of remote and on-site work.

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