Software Engineer (Live-ops) - Gram Games

Posted 4 Days Ago
Be an Early Applicant
London, Greater London, England
Junior
Gaming
The Role
As a Software Engineer at Gram Games, you will develop and maintain the Live Ops tool to manage live services for games, implement new features, troubleshoot issues, and ensure high-quality code. You will work closely with the tools team to enhance player experience and contribute actively to a dynamic, collaborative environment.
Summary Generated by Built In

Who We Are:

Zynga is a global leader in interactive entertainment with a mission to connect the world through games and a wholly-owned subsidiary of Take-Two Interactive Software, Inc. (NASDAQ: TTWO). With massive global reach in more than 175 countries and regions, the combined diverse portfolio of popular game franchises has been downloaded more than 6 billion times on mobile, including Star Wars™: Hunters, CSR Racing™, Dragon City, Empires & Puzzles™, FarmVille™, Golf Rival™, Hair Challenge™, Harry Potter: Puzzles & Spells™, High Heels!™, Merge Dragons!™, Merge Magic!™, Monster Legends, Toon Blast™, Top Eleven, Toy Blast™, Two Dots, Words With Friends™, and Zynga Poker™.Founded in 2007, Zynga is headquartered in California with locations in North America, Europe, and Asia. For more information, visit www.zynga.com or follow Zynga on Twitter, Instagram, Facebook, or the Zynga blog

Gram Games is the studio behind some of the most popular mobile titles in the world, like 1010!, Merge Magic! and Merge Dragons!. We work in small self-managing teams, enabling you to have an incredible amount of ownership, autonomy, and impact. In Gram, everyone is expected to have a razor-sharp focus on what creates tangible impact: impact on their team, impact on their work environment, and impact on the overall company strategy. We are on the lookout for a talented Software Engineer who thinks they could thrive in that environment.

As a Software Engineer at Gram Games, you will be responsible for developing and maintaining our Live Ops tool, a critical system that enables us to manage live services for our games. This tool supports the delivery of new features, updates, in-game events, promotions, and other improvements, all in an agile and efficient manner to enhance the player experience. The solutions you build will play a crucial role in our ability to scale and manage live operations effectively.

You'll collaborate closely with the tools team to design and implement new features, troubleshoot issues, and maintain the existing online services. Ideally, you have prior experience working on Live Ops solutions, with a focus on building scalable and highly available systems.

Key Responsibilities:

  • Develop and implement new features for the internal Live Ops tool.
  • Troubleshoot, debug, and resolve issues promptly.
  • Design frameworks and systems to support new feature development.
  • Write high-quality, maintainable, and well-structured code.
  • Ensure solutions meet specified requirements.
  • Participate in code reviews, offering constructive feedback to peers.
  • Document processes, designs, and systems comprehensively.
  • Take ownership of problems from concept to delivery, continuously learning and applying new skills as needed.

Minimum Qualifications:

  • 2+ years of software engineering experience in the game industry.
  • Proven track record of shipping products in a collaborative team environment.
  • Proficiency in front-end technologies, including JavaScript, TypeScript, HTML5, CSS, React.
  • Strong experience with version control systems like Git.
  • B.Sc. in Computer Science or related field, or equivalent practical experience.
  • Excellent communication skills, both written and verbal.
  • Proficiency in English (written and spoken).

Desired Skills:

  • Experience with C# and Unity for game development.
  • Experience with Go programming.
  • Familiarity with unit testing, CI/CD pipelines, networking, and backend systems.
  • Knowledge of designing scalable and highly available systems.

This role offers the opportunity to work in a dynamic, fast-paced environment where your contributions will directly impact the success and experience of our player community.

We are proud to be an equal opportunity employer, which means we are committed to creating and celebrating diverse thoughts, cultures, and backgrounds throughout our organization.  Employment with us is based on substantive ability, objective qualifications, and work ethic – not an individual’s race, creed, color, religion, sex or gender, gender identity or expression, sexual orientation, national origin or ancestry, alienage or citizenship status, physical or mental disability, pregnancy, age, genetic information, veteran status, marital status, status as a victim of domestic violence or sex offenses, reproductive health decision, or any other characteristics protected by applicable law.

As an equal opportunity employer, we are committed to providing the necessary support and accommodation to qualified individuals with disabilities, health conditions, or impairments (subject to any local qualifying requirements) to ensure their full participation in the job application or interview process. Please contact us at [email protected] to request any accommodations or for support related to your application for an open position.

Please be aware that Zynga does not conduct job interviews or make job offers over third-party messaging apps such as Telegram, WhatsApp, or others.  Zynga also does not engage in any financial exchanges during the recruitment or onboarding process, and will never ask a candidate for their personal or financial information over an app or other unofficial chat channel.  Any attempt to do so may be the result of a scamp or phishing attack, and you should not engage.  Zynga’s  in-house recruitment team will only contact individuals through their official Company email addresses (i.e., via a zynga.com, naturalmotion.com, smallgiantgames.com, themavens.com, gram.gs email domain).  

Top Skills

C#
Go
JavaScript
Typescript
The Company
HQ: San Francisco, CA
2,449 Employees
On-site Workplace
Year Founded: 2007

What We Do

Zynga was founded in 2007 with the vision that play would become one of the core activities on the Internet. We pioneered social games with the belief that if we could make games simple, accessible and social the world would start playing. We are excited that games have grown to become the second most popular activity by time spent, even surpassing email. But we have a lot of hard work, innovation and growth ahead of us to create a future where social gaming is a daily habit for everyone.

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