Software Engineer (Infrastructure/Backend) - Indonesia

Posted 8 Days Ago
Be an Early Applicant
Hiring Remotely in Indonesia
Remote
Mid level
Gaming • Software
The Role
Develop and maintain backend infrastructure for MMO games, ensuring seamless communication and optimizing performance for game worlds. Collaborate with designers and engineers.
Summary Generated by Built In

Argus Labs is building the next generation of massively multiplayer online (MMO) games by empowering players with the extensive freedom to build, extend, and influence the game worlds they inhabit. Our approach is centered around World Engine, our state-of-the-art onchain game server framework.
World Engine leverages a novel sharded rollup blockchain architecture, which allows games to use smart contracts for user-generated content (UGC) while scaling to tens of thousands of concurrent users without compromising performance. To date, World Engine is the most performant blockchain designed from the ground up for games and has been used in production for games like Dark Frontier, processing 700K+ player transactions within a week.

Backed by the best

We raised $10 million in seed funding led by Haun Ventures ($1.5B crypto fund led by former a16z GP, Katie Haun) with participation from influential angel investors in tech and gaming such as Elad Gil and Balaji Srinivasan (ex-Coinbase CTO).

Learn about who we are and our technology

  • https://argus.gg

  • https://world.dev

  • https://twitter.com/ArgusLabs_

Responsibilities

  • Develop and maintain the core game technology infrastructure that serves as the backend for our game worlds

  • Architect systems that allow games, marketplaces, and user-generated content/platforms to communicate and interoperate seamlessly

  • Work closely with game designers and other software engineers to ensure that our technology meets the needs of our games and players

  • Continuously improve and optimize the performance, reliability, and scalability of our infrastructure

Requirements

  • Experienced as a software engineer, with a focus on distributed systems or backend.

  • Strong understanding of distributed systems principles and algorithms

  • Proficiency in Go with prior experience shipping production-grade code

  • Experience with container orchestration software (Docker, Kubernetes, etc.)

  • Excellent problem-solving and communication skills

  • Passion for games and game technology

Nice to have

  • Experience with game technology infrastructure development and/or game engine development

  • Proficiency in Rust

  • Experience leading an engineering team

  • Experience with blockchain core protocol engineering

  • Experience with Cosmos SDK

Perks & benefits

For full-time employees

  • A note for the game industry veterans: no crunch :-)

  • Flexible PTO (2 weeks required) + holidays

  • 100% employer-covered medical, dental, and vision insurance (US)

  • 401k (US)

  • Up to $1500 desk set-up stipend

  • Company retreats

We’re an equal-opportunity employer. All applicants will be considered for employment without attention to race, color, religion, sex, sexual orientation, gender identity, national origin, veteran, or disability status.

Top Skills

Docker
Go
Kubernetes
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The Company
HQ: San Francisco, California
13 Employees
On-site Workplace

What We Do

Building the future of online games through applied research in distributed systems and game design.

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