Senior Architect (Unreal Engine) - NaturalMotion Games

Posted 4 Days Ago
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London, Greater London, England
Senior level
Gaming
The Role
The Senior Architect at NaturalMotion/Zynga will lead the technical architecture of mobile games using Unreal Engine, mentor engineers, collaborate on feature complexity, and ensure high-quality software development while managing technical debt.
Summary Generated by Built In

Who We Are:

Zynga is a global leader in interactive entertainment with a mission to connect the world through games and a wholly-owned subsidiary of Take-Two Interactive Software, Inc. (NASDAQ: TTWO). With massive global reach in more than 175 countries and regions, the combined diverse portfolio of popular game franchises has been downloaded more than 6 billion times on mobile, including Star Wars™: Hunters, CSR Racing™, Dragon City, Empires & Puzzles™, FarmVille™, Golf Rival™, Hair Challenge™, Harry Potter: Puzzles & Spells™, High Heels!™, Merge Dragons!™, Merge Magic!™, Monster Legends, Toon Blast™, Top Eleven, Toy Blast™, Two Dots, Words With Friends™, and Zynga Poker™.Founded in 2007, Zynga is headquartered in California with locations in North America, Europe, and Asia. For more information, visit www.zynga.com or follow Zynga on Twitter, Instagram, Facebook, or the Zynga blog


Position Overview:

We are looking for an experienced Senior Architect/Technical Director to join us at NaturalMotion/Zynga to develop our next project using the Unreal Engine on mobile devices and other platforms, building upon the success of Star Wars: Hunters. We are seeking an Architect or hands-on Technical Director who excels at architecting and coding large AAA F2P games, and who proactively seeks out solutions, as well as encouraging ideas from others.

We embrace a hybrid work environment. Within this role, you would work 2 days per week and the remaining days at home. This role will be Connected to one of our offices in London.

What You'll Do:

  • Drive the definition of the technical architecture for the game on the client side and the coordination with our server technology
  • Contribute to sever technology architecting over time
  • Collaborate with product managers and producers on analysing feature set complexity, planning releases and delivering code solutions on schedule
  • Work with the Art, UX and UI disciplines, to improve tools and processes for content creation, import pipelines, prototyping, production and testing
  • Ensure the creation of well-designed, adaptable and testable software for mobile and other platforms
  • Sometimes architect and write production ready code yourself
  • Mentor Senior and Principal engineers from a technical perspective, developing the next generation of Architects
  • Fostering a tech approach that embraces sustainable live operations, a regular cadence of game updates, and high-quality rapid releases
  • Ensure the correct management of technical debt
  • Capture and share knowledge across the team, NaturalMotion and Zynga

What You Bring:

  • Developed and released multiple games with Unreal Engine, in an architect or hands-on technical director type role, with at least one Game as a Service
  • Deep experience with C++, plus a detailed understanding of mobile CPU and GPU hardware
  • You are an authority when it comes to AAA game architecture
  • Expertise in multiple areas, such as - NPC behaviour, AI, multiplayer, UI / UX, meta game systems, F2P game mechanics, graphics, tools, systems, and game engines
  • Have deep understanding of design patterns, memory / performance optimisation, and importantly, how to summarise and share your knowledge
  • A great understanding of mentoring engineers of all levels throughout the game development cycle
  • Deep experience of being a strategic problem-solver, and be able to collaborate with peers across disciplines when problems stretch across different areas
  • Ability to present technical challenges, recommendations, and solutions to game leadership level

Bonus Points:

  • Worked on PC and console projects
  • Experience with Server systems and architectures
  • Worked on third or first person shooter games

What We Offer You:

  • Competitive salary and discretionary annual bonus scheme
  • 26 days holiday, plus bank holidays & 2 paid personal days
  • 6 months fully paid maternity/adoption leave and 16 weeks fully paid paternity leave (eligibility criteria applies)
  • Pension plan, with a double matching employer contribution 
  • Private medical & dental insurance and healthcare cash plan
  • Life insurance, personal accident insurance and income protection
  • Mental health and neurodiversity support programs
  • Company Employee Stock Purchase Plan (eligibility criteria applies)
  • Fitness reimbursement plan, worth £600 per annum
  • Flexible working hours
  • Weekly happy hours, seasonal parties and monthly social events
  • Annual rail season ticket advance and cycle to work scheme

#LI-Hybrid

#LI-NH3


We are proud to be an equal opportunity employer, which means we are committed to creating and celebrating diverse thoughts, cultures, and backgrounds throughout our organization.  Employment with us is based on substantive ability, objective qualifications, and work ethic – not an individual’s race, creed, color, religion, sex or gender, gender identity or expression, sexual orientation, national origin or ancestry, alienage or citizenship status, physical or mental disability, pregnancy, age, genetic information, veteran status, marital status, status as a victim of domestic violence or sex offenses, reproductive health decision, or any other characteristics protected by applicable law.

As an equal opportunity employer, we are committed to providing the necessary support and accommodation to qualified individuals with disabilities, health conditions, or impairments (subject to any local qualifying requirements) to ensure their full participation in the job application or interview process. Please contact us at [email protected] to request any accommodations or for support related to your application for an open position.

Please be aware that Zynga does not conduct job interviews or make job offers over third-party messaging apps such as Telegram, WhatsApp, or others.  Zynga also does not engage in any financial exchanges during the recruitment or onboarding process, and will never ask a candidate for their personal or financial information over an app or other unofficial chat channel.  Any attempt to do so may be the result of a scamp or phishing attack, and you should not engage.  Zynga’s  in-house recruitment team will only contact individuals through their official Company email addresses (i.e., via a zynga.com, naturalmotion.com, smallgiantgames.com, themavens.com, gram.gs email domain).  

Top Skills

C++
Unreal Engine
The Company
HQ: San Francisco, CA
2,449 Employees
On-site Workplace
Year Founded: 2007

What We Do

Zynga was founded in 2007 with the vision that play would become one of the core activities on the Internet. We pioneered social games with the belief that if we could make games simple, accessible and social the world would start playing. We are excited that games have grown to become the second most popular activity by time spent, even surpassing email. But we have a lot of hard work, innovation and growth ahead of us to create a future where social gaming is a daily habit for everyone.

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