Senior 3D Character Artist

Posted 2 Days Ago
Be an Early Applicant
Hiring Remotely in Bucharest, București
Remote
Senior level
Software • Consulting
The Role
The Senior 3D Character Artist is responsible for creating high-quality 3D sculpts, materials, and models for game development in Unreal Engine. The role involves integrating character assets and collaborating with a team while iterating on designs based on feedback from leads and directors. The artist will also provide guidance on techniques and processes to fellow artists.
Summary Generated by Built In

Company Description

Endava Games is a pioneering force in the video game industry, dedicated to developing some of the biggest titles in the market. Our mission is to break down barriers in game development, making cutting-edge technology accessible to all developers, regardless of their size.

We are a diverse and global team that is always striving to be inclusive. We seek talented individuals who are passionate about creating exceptional games and driving innovation in the gaming world. 

100% Remote position, working with an international team on AA or AAA games in an Unreal Studio 

Job Description

Position Summary: Senior 3D Character Artist 

  • Create 3D Sculpts/Meshes/Materials that faithfully represent the approved targets.

  • Prepare and integrate Character assets into UE4/UE5 for game development. 

  • Full-time, 100% remote. 

  • Best-in-class benefits & work flexibility.

Responsibilities 

  • Create clean, optimized, high quality 3D models, materials, and texture/UV maps that satisfy the intended visual target set forth by the Character Leads. 

  • Provide the initial skinning passes of character models and give feedback to others on proper techniques/process. 

  • Participate in on-going discussions regarding workflow and techniques that result in the refinement of methods used in the studio. 

  • Iterate quickly and effectively based on feedback from Art Directors, Leads, Animators. 

  • Operate independently and ask for guidance when necessary. 

  • Problem-solve/Debug issues related to your craft both independently and as part of a team. 

Qualifications

Required Qualifications 

  • Minimum 3+ years as a Senior Character Artist on A-AAA UE4/5 game development. 

  • Must have shipped 1+ A-AAA UE4/5 game as a Senior Character Artist in the last 3 years. 

  • Must provide a comprehensive portfolio showing a varied range of styles and techniques used to create 3D Characters, along with examples of skinned skeletal meshes. 

  • Mastery of ZBrush and Maya and proficiency with Marvelous Designer. 

  • Deep knowledge of the human form / proportions and of clothing / accessories. 

  • Current knowledge base of best practices and of 3D Character workflows 

  • Ability to adapt to accelerated schedules and guiding others when there is a pivot in direction. 

Desired Qualifications

  • Rigging experience. 

  • Hair/Fur grooming experience for games. 

  • Good oral and verbal communication skills in English. 

  • Great interpersonal skills. 

  • Desire to mentor and train other 3D Character Artists. 

Additional Information

Discover some of the global benefits that empower our people to become the best version of themselves:

  • Finance: Competitive salary package, share plan, company performance bonuses, value-based recognition awards, referral bonus;
  • Career Development: Career coaching, global career opportunities, non-linear career paths, internal development programmes for management and technical leadership;
  • Learning Opportunities: Complex projects, rotations, internal tech communities, training, certifications, coaching, online learning platforms subscriptions, pass-it-on sessions, workshops, conferences;
  • Work-Life Balance: Hybrid work and flexible working hours, employee assistance programme;
  • Health: Global internal wellbeing programme, access to wellbeing apps;
  • Community: Global internal tech communities, hobby clubs and interest groups, inclusion and diversity programmes, events and celebrations.

Top Skills

Maya
Zbrush
The Company
HQ: London
0 Employees
Hybrid Workplace
Year Founded: 2000

What We Do

Endava is reimagining the relationship between people and technology.

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