Principal Software Engineer - Programmability

Posted 2 Days Ago
Be an Early Applicant
San Mateo, CA
284K-332K Annually
Senior level
Computer Vision • Gaming • Software • Virtual Reality • Web3 • Metaverse
Immersive gaming and creation platform
The Role
As a Principal Software Engineer at Roblox, you will develop creator programming models, prototype designs for performance assessment, and collaborate with various teams to enhance the Roblox engine. The role focuses on improving scripting environments for game developers, leveraging advanced programming interfaces and tools for scalable applications.
Summary Generated by Built In

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. 

At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. 

A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.

As a Software Engineer on the Roblox game engine team, you will work with us on software ecosystem development of the embedded scripting languages in the Roblox engine. To make tomorrow's top games, developers on the Roblox platform need more than just a scripting environment that works–they need advanced programming interfaces, efficient set of script libraries, comprehensive sets of development tools, and an ultra-fast, multithreaded runtime. Join our team and help drive the development of a new set of programming interfaces and advanced tooling features that will be used by millions of developers daily. You will be part of our Game Engine Programmability team.

You Will:

  • Help our team with prototyping and developing creator programming models  to allow scripts to scale better across multiple CPU cores and even multiple computer systems. 
  • To increase confidence in our designs we need to create prototypes to exercise our designs on realistic use cases and assess if they are fit for purpose and whether or not performance metrics for the solutions meet our goals
  • Collaborate with engineers on our various engine and partner teams
  • Find out how Roblox is so special and how you can harness that to provide thoughtful environments using industry-leading techniques across all platforms

You Are:

  • Passionate about developing software programming environment for other game developers: You're excited about bringing the concepts learned from other gaming or general software development environments to this new and exciting scripting ecosystem
  • Proficient in C++ and familiar with parallel/concurrent programming concepts 
  • It will be a plus if you have a good hands-on experience developing APIs and tools, Game development, distributed systems and Lua/Luau programming knowledge
  • Self-motivated: You're experienced in working with complex codebases with minimal oversight
  • Responsible: You build systems that work and keep on working reliably.
  • Curious: You want to learn. You stay informed about the latest developments in scripting languages and programming environments

For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits.

Annual Salary Range

$283,780$331,640 USD

Roles that are based in our San Mateo, CA Headquarters are in-office Tuesday, Wednesday, and Thursday, with optional in-office on Monday and Friday (unless otherwise noted).

You’ll Love: 

  • Industry-leading compensation package
  • Excellent medical, dental, and vision coverage
  • A rewarding 401k program
  • Flexible vacation policy (varies by exemption status)
  • Roflex - Flexible and supportive work policy 
  • Roblox Admin badge for your avatar
  • At Roblox HQ: 
    • Free catered lunches five times a week and several fully stocked kitchens with unlimited snacks
    • Onsite fitness center and fitness program credit
    • Annual CalTrain Go Pass

Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations for all candidates during the interview process.

Top Skills

C++

What the Team is Saying

Claus
Ying
Denise
Andrea
The Company
HQ: San Mateo, CA
2,500 Employees
Hybrid Workplace
Year Founded: 2004

What We Do

Roblox is an immersive gaming and creation platform that offers people millions of ways to be together, inviting its community to explore, create and share endless unique experiences. Our vision is to reimagine the way people come together — in a world that's safe, civil, and optimistic. To achieve this vision, we are building an innovative company that, together with the Roblox community, has the ability to strengthen our social fabric and support economic growth for people around the world.

Why Work With Us

Every day, Roblox employees tackle complex questions and drive incredible innovation. Join us in building the future of human connection and communication.

Gallery

Gallery
Gallery
Gallery
Gallery

Roblox Offices

Hybrid Workspace

Employees engage in a combination of remote and on-site work.

We are requiring employees to be in the office three days a week – with core days being Tuesday, Wednesday, and Thursday. On Mondays and Fridays, employees may choose to work remotely, although the office will still be open.

Typical time on-site: 3 days a week
Company Office Image
HQSan Mateo, CA
IN
Learn more

Sign up now Access later

Create Free Account

Please log in or sign up to report this job.

Create Free Account