Lead UE Tools Engineer

Posted 11 Days Ago
Be an Early Applicant
Cary, NC
Senior level
Gaming • Metaverse
The Role
As a Lead Tools Engineer, you will develop world-building tools, lead a team of engineers, engage in hands-on development, and collaborate with various disciplines to enhance productivity for artists. You will also mentor junior engineers and design system architecture. You must have significant experience in architecturally complex products and Unreal Engine.
Summary Generated by Built In
WHAT MAKES US EPIC?

At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating.

Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development.

ENGINEERING - UNREAL ENGINEWhat We Do

Unreal-powered projects have been on the bleeding edge of real-time entertainment for over 20 years. Our team of engineering experts are always innovating to improve the tools and technology that empower content developers worldwide.

What You'll Do

We are looking for a Lead Tools Engineer who is passionate about writing world building tools for artists. You will help develop the next generation of tools used by the leading artists in the industry. You will make a direct impact on the creativity and productivity of artists across the world. This role requires leading and mentoring a team of engineers, along with hands-on development.

In this role, you will

  • Lead a team of software engineers with varying levels of experience and mentor junior resources
  • Own and develop from scratch in engine world building tools. Use hands-on technical expertise to drive solutions for a range of challenges
  • Partner and collaborate with all disciplines (i.e., programmers, artists, and designers) to identify areas for improvements, gather feedback, and design solutions for customer needs
  • Set guiding priorities and assign tasks and projects to all team members
  • Monitor performance and develop team members through coaching and providing training opportunities
  • Design the architecture for main modules and implement well-documented new features
  • Creating, optimizing and enhancing algorithms and data structures

What we're looking for

  • 6+ years of experience building high-performing, architecturally complex products
  • 3+ years of experience with UE in both C++ and Blueprints is required
  • 2+ years of leadership or mentorship experience leading other software engineers
  • Experience with building highly performant real time experiences
  • Experience with code reviews and automated testing
  • Excellent communication skills

This role is open to multiple locations in Europe.

ABOUT US

Epic Games spans across 25 countries with 46 studios and 4,500+ employees globally. For over 25 years, we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent.

Like what you hear? Come be a part of something Epic!

Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here.

Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here.

Top Skills

C++
The Company
HQ: Cary, NC
5,500 Employees
On-site Workplace
Year Founded: 1991

What We Do

Founded in 1991, Epic Games is an American company founded by CEO Tim Sweeney. The company is headquartered in Cary, North Carolina, and has more than 50 offices worldwide. Today Epic is a leading interactive entertainment company and provider of 3D engine technology. Epic operates one of the world’s largest games, Fortnite, and Epic has over 600 million accounts with over 5 billion friend connections across Fortnite, Fall Guys, Rocket League, and the Epic Games Store. Epic also develops Unreal Engine, which powers the world’s leading games and is also adopted across industries such as film and television, architecture, automotive, manufacturing, and simulation. Through Unreal Engine, Epic Games Store, and Epic Online Services, Epic provides an end-to-end digital ecosystem for developers and creators to build, distribute, and operate games and other content.

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