Lead Environment Artist

Posted 14 Hours Ago
Be an Early Applicant
Hiring Remotely in USA
Remote
Senior level
Gaming
The Role
The Lead Environment Artist will oversee the environment art team for a new Subnautica game, collaborating with other teams to create expressive 3D environments, manage art pipelines, provide feedback, and contribute as an individual artist.
Summary Generated by Built In

THE OPPORTUNITY

Unknown Worlds is seeking an accomplished Lead 3D environment artist to work on our next game in the Subnautica Universe.  Our ideal candidate will have a passion for world building and environmental storytelling in the science fiction genre.  The environment lead is responsible for overseeing the internal and external environment art team, including hard surface,  and managing the related art pipelines on the project. This is a highly collaborative role working with vis dev, world team, production and design to bring our amazing game worlds to life.

Responsibilities

  • Collaborate closely with the concept team, environment and hard surface artists to create stunning, expressive 3D environments and bring our game worlds to life.
  • Work with the art team to define and maintain our environment art pipelines and quality targets on the project.
  • Provide coaching and feedback to members of the environment art team.
  • Work with art, world and design leadership to understand the gameplay requirements and assets needed for each region of the game. Collaborate with production to manage work across team members and our external partners.
  • Provide art feedback as needed to our external partners.
  • Create and implement environment assets as an individual contributor as time allows outside of leadership responsibilities.

Qualifications

  • 5+ years experience as a 3D artist in the games industry with a minimum of one full project cycle in an art leadership role, and one shipped title as an individual contributor.
  • High level of proficiency with Blender, Max, or Maya, Z-Brush, and Substance Designer and Painter.
  • Experience as an individual contributor with environment art modeling, texturing and materials creation including development of hard surface assets.
  • Excellent leadership, interpersonal and communication skills.
  • Experience managing and directing outsource partners.
  • Experience leading a small to mid sized art team.
  • Self-motivated,self managing and comfortable working in a remote environment.

Preferences

  • Strong traditional drawing/painting or sculpting skills.
  • Experience developing in Unreal engine.
  • Experience with multiplatform development including console.

Don’t meet every single requirement? 

Studies have shown that women and people of color are less likely to apply at jobs unless they meet every single qualification.  At Unknown Worlds we are dedicated to building a diverse, inclusive, and authentic workplace, so if you’re excited about this role but your past experience doesn’t align perfectly with every qualification in the job description, we encourage you to apply anyway.  You might just be the right candidate for this or other roles.

Reasonable Accommodation

KRAFTON Americas is committed to the full inclusion of all qualified individuals. As part of this commitment, the Company will ensure that persons with disabilities are provided reasonable accommodations. If reasonable accommodation is needed to apply for an open position, perform essential job functions, and/or to receive other benefits and privileges of employment, please contact the HR Talent team at KRAFTON Americas, to begin the interactive process.

EEOC statement

KRAFTON Americas provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type.

Due to recent scams, our recruiters will only reach out to you via @sds.com, @krafton.com, @unknownworlds.com or @pubg.com. If you received an email and are unsure you can always email [email protected]

We make games that are accessible and engaging for players all over the world.  We believe in hiring and supporting the most talented and creative people of diverse backgrounds.  That support includes annual professional development and home office stipends, as well as paid time off for volunteer/non-profit work.  Join us and be a part of our growing and innovative studio. 

Unknown Worlds Entertainment, Inc. is an Equal Employment Opportunity Employer. Qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender perception or identity, national origin, age, marital status, protected veteran status, or disability status.

 

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Top Skills

Blender
Max
Maya
Z-Brush
The Company
HQ: San Francisco, CA
209 Employees
Remote Workplace
Year Founded: 2006

What We Do

Unknown Worlds is an independent globally distributed game studio. Our goal is simple, but not easy - to unite the world through play.

We're currently working on two brand new unannounced projects. Previous games include Natural Selection 1 & 2 and the award-winning Subnautica and Subnautica: Below Zero.

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