Graphics Engineer

Posted 9 Hours Ago
Be an Early Applicant
Tokyo
Hybrid
3-5 Years Experience
Gaming • Web3
The Role
As a Graphics Engineer at Limit Break, you will collaborate with artists, designers, and programmers to integrate and optimize visual elements for mobile gaming experiences within Unity.
Summary Generated by Built In

Graphics Engineer


Location: Tokyo, Japan (Onsite)


About us:


Deep expertise. Personal and Industry evolution. Impeccable craft. These are Limit Break’s founding principles.


Limit Break founded by global industry leaders in mobile gaming, We are unlocking its potential beyond games to transform digital markets into real-world economies and digital worlds into vibrant communities who will take gaming economies for both players and traders to new limits. We combine the power of technology, crypto currency, and creative vision to create experiences that connect people from all corners of the globe.

 

Limit Break is backed by leading investors that include Buckley Ventures & Paradigm Ventures. The total crypto market capitalization increased by 25 times in a single year. The adoption rate and a number of public and private partnerships is proving it to be the next wave of technology of future and Gaming is leading the way.

 

About the Role:

 

As a Graphics Engineer at Limit Break, you are an essential bridge between the creative vision of our art teams and the technical execution within the Unity engine. Your role focuses on integrating and optimizing visual elements to enhance the gaming experience while adhering to the technical constraints of mobile platforms. You will collaborate closely with artists, designers, and programmers to bring these elements to life, ensuring top-notch visual fidelity and performance across our titles.

 

Responsibilities:


● Collaborate with artists and designers to understand and implement the project's artistic vision within Unity.

● Optimize real-time 3D graphics for mobile platforms, focusing on performance and visual quality.

● Develop and maintain efficient graphics pipelines and workflows in Unity.

● Write and maintain shaders and effects to enhance visual output and performance.

● Provide technical support and guidance to the art team, resolving challenges in daily production.

● Create and enforce technical benchmarks for production, implement optimizations, and monitor game performance.

● Engage in continuous learning and sharing of best practices and new tools with the team.


 Requirements. Who you are and what you've done.


● Fluent in Japanese

● Extensive experience in game development with a strong focus on graphics using Unity 3D.

● Expert-level knowledge of Unity, particularly its rendering pipeline and graphics capabilities.

● Proficiency in C# scripting within Unity.

● Experience in Shader development.

Apply now:


If you are confident, driven and are looking for an exciting role, this job could be a great opportunity for you. Apply to [email protected] to explore this new opportunity. This is an international blockchain gaming company that operates regionally, and is opening offices in multiple locations around the globe. We value diversity at our company. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, or any other applicable legally protected characteristics in the location in which the candidate is applying. 

Top Skills

C#
The Company
HQ: Park City, Utah
58 Employees
Remote Workplace
Year Founded: 2021

What We Do

We combine the power of Web3 and creativity to build experiences that connect people from all corners of the globe.

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