Graphics Engineer

Posted 2 Days Ago
Be an Early Applicant
Hiring Remotely in USA
Remote
Junior
Gaming
The Role
As a Graphics Engineer at 1047 Games, you will tackle complex technical problems in graphics and rendering, contributing to a new shooter in the Splitgate universe. Responsibilities include optimizing performance, understanding Unreal Engine's rendering pipeline, and utilizing profiling tools.
Summary Generated by Built In

Overview

1047 Games began with the simple principle that people should have fun while making great games. Bucking convention and driven by a passion to create the ultimate gaming experience, Ian Proulx and Nicholas Bagamian founded 1047 Games in 2017 in their Stanford dorm room. Their love for arena shooters of the past drove them to create Splitgate, a unique sci-fi first-person shooter that adds portal guns to upend the genre. 

What started as two computer science majors putting portals into a first-person shooter for a project demo has evolved into a VC-backed company which has raised more than $120MM in funding. 

At 1047 Games, you’ll find a permanently remote, dedicated team of top-tier talent from some of the world’s biggest gaming and tech companies who share our founders’ vision. Grit, ingenuity, a desire to have fun, and a start up mentality define our crew. We are currently working on a brand new shooter in the Splitgate universe.

What We're Looking For

  • A passionate engineer: You love to take on difficult, seemingly impossible technical problems and dig in to find creative ways to solve them
  • A hard worker: You love to put in the extra effort, not because you are told, but because you enjoy your work and know the impact of finishing the tasks on hand

Required Skills

  • 2 or more years of graphics engineer experience
  • Proficiency in C++ or similar object-oriented languages
  • Demonstrated performance and memory optimization skills
  • Understanding of profiling tools such as RenderDoc, Unreal Insights, etc.
  • Good understanding of Unreal Engine's low level rendering pipeline and architecture
  • Proficiency in 3D math

Desired Skills

  • Understanding of shading languages such as HLSL
  • Experience with PC and Console graphics APIs and tools
  • Understanding of low level CPU/GPU operations
  • Bachelor's degree in computer science or related field

Top Skills

C++
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The Company
HQ: San Francisco, CA
51 Employees
On-site Workplace
Year Founded: 2016

What We Do

1047 Games began with the simple principle that people should have fun while making great games. Bucking convention and driven by a passion to create the ultimate gaming experience, Ian Proulx and Nicholas Bagamian founded 1047 Games in 2017 in their Stanford dorm room. Their love for arena shooters of the past drove them to create Splitgate, a unique sci-fi first-person shooter that adds portal guns to upend the genre.

What started as two computer science majors putting portals into a first-person shooter for a project demo has evolved into a VC-backed company which has raised more than $120MM in funding.

At 1047 Games, you’ll find a permanently remote, dedicated team of top-tier talent from some of the world’s biggest gaming and tech companies who share our founders’ vision. Grit, ingenuity, a desire to have fun, and a start up mentality define our crew. And we’re just getting started.

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