Character Outsource Lead

Posted 23 Hours Ago
Be an Early Applicant
Cary, NC
155K-227K Annually
5-7 Years Experience
Gaming • Metaverse
The Role
The Character Outsource Lead at Epic Games is responsible for managing the creative content from outsource partners focusing on 3D character art. This role involves providing feedback, ensuring technical readiness of assets, and collaborating with internal teams to maintain quality throughout the pipeline. The ideal candidate has experience in AAA game development and is proficient in asset production using various software tools.
Summary Generated by Built In
WHAT MAKES US EPIC?

At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating.

Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development.

ARTWhat We Do

Push your artistic talent to the limit on a team of world-class environment, character, and concept artists who strive to innovate and inspire.

What You'll Do

Epic Games is searching for an experienced Outsourcing Lead to support and supervise creative content provided by outsource partners focused on 3D character art. Reporting to the individual art lead(s) and working with the Outsource Manager, the Outsource Lead will provide front-line creative feedback for work submitted for Epic review. Though the role will be mainly supervisory, the individual should be an experienced character artist, having worked in game studio pipelines before, and have a solid hands-on art background. The ideal candidate would be a talented 3D character artist who is able to communicate with outsource partners, including documenting existing pipelines, collecting or creating quality bar and technical example assets, collecting photo references, and creating asset blockouts.

In this role, you will

  • Work closely with the individual Epic Art Leads, Outsource Manager(s), and artists on the team to ensure assets have all the information they need when they are sent out to the external teams
  • Collect or generate detailed documentation, video references, and examples of art asset production, procedures, and engine requirements to support the external vendors
  • If required, make any needed fixes to keep assets consistent and technically game-ready as they’re handed off from the outsourcing partner
  • Clearly communicate feedback to the outsource partner and ensure those creative notes and goals are met. Informing leadership in the event that isn’t happening
  • Communicate and partner with internal Epic art staff, ensuring outsourced assets are ingested into the pipeline and engine correctly
  • When required, some amount of hands-on art production delivering assets for the project, ensuring they are familiar and capable of working inside of the Epic pipeline
  • Bug support, triage, and resolution for any art assets that have been created by the outsourcing team

What we're looking for

  • Experience in shipping AAA titles across multiple platforms
  • Experienced shipping 3D Character production assets for games
  • Experienced in game art asset creation in a variety of software packages, including Maya, 3ds Max, Zbrush, Photoshop, Substance, etc
  • Must be highly organized, self-driven, customer-focused, and a great team player
  • Must be a clear and concise communicator, able to deliver complex creative feedback across external vendor locations
  • Experience working within a team and a fast-paced production environment
  • You’re user-focused, passionate, solutions-focused, and innovative

This role is open to multiple locations across the US (including CA & WA).

Pay Transparency Information

The expected annual base pay range(s) for this position are detailed below. Each base pay range is relevant only for individuals who are residents of or will be expected to work within the specified locale. Compensation varies based on a variety of factors, which include (but aren’t limited to) things such as skills and competencies, qualifications, knowledge, and experience. In addition to base pay, most employees are eligible to participate in Epic’s generous benefit plans and discretionary incentive programs (subject to the terms of those plans or programs).

California Base Pay Range

$155,111$227,495 USD

Washington Base Pay Range

$148,060$217,154 USD

ABOUT US

Epic Games spans across 25 countries with 46 studios and 4,500+ employees globally. For over 25 years, we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent.

Like what you hear? Come be a part of something Epic!

Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here.

Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here.

Top Skills

3Ds Max
Maya
Photoshop
Substance
Zbrush
The Company
HQ: Cary, NC
5,500 Employees
On-site Workplace
Year Founded: 1991

What We Do

Founded in 1991, Epic Games is an American company founded by CEO Tim Sweeney. The company is headquartered in Cary, North Carolina, and has more than 50 offices worldwide. Today Epic is a leading interactive entertainment company and provider of 3D engine technology. Epic operates one of the world’s largest games, Fortnite, and Epic has over 600 million accounts with over 5 billion friend connections across Fortnite, Fall Guys, Rocket League, and the Epic Games Store. Epic also develops Unreal Engine, which powers the world’s leading games and is also adopted across industries such as film and television, architecture, automotive, manufacturing, and simulation. Through Unreal Engine, Epic Games Store, and Epic Online Services, Epic provides an end-to-end digital ecosystem for developers and creators to build, distribute, and operate games and other content.

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