The Gearbox Entertainment Company is an award-winning creator and distributor of entertainment for people around the world. Gearbox Entertainment develops and publishes products through its subsidiaries, Gearbox Software and Gearbox Publishing. Gearbox Entertainment has become widely known for successful game franchises including Brothers in Arms and Borderlands, as well as acquired properties Duke Nukem and Homeworld. Gearbox’s ambition is to entertain the world and its key driving objectives include the pursuit of happiness for our talent, partners and customers, the prioritization of entertainment and creativity and a measured respect for profitability. For more information, visit www.Gearbox.com.
Gearbox is looking for a technical leader to join our high-caliber publishing team. In this role, you will help multiple external teams bring their vision to audiences worldwide. The ideal candidate has experience working in the development trenches in direct or indirect leadership roles and is familiar with all aspects of game development and publishing-related responsibilities. You will be expected to communicate with varying roles and teams with a high degree of emotional intelligence. The right fit will deliver world-class entertainment experiences by working across the publishing and game teams to help find effective solutions to challenging problems.
This position allows for remote work in certain states.
Responsibilities:
Efficiently support project team’s day to day, helping to identify technical risks/issues and guide them throughout the development process
Oversight on the construction of a diverse portfolio of games, assisting various teams from development, publishing and production
Help define and review external milestone deliverables
Work with production staff and other leads to establish engineering goals and subsequent schedule requirements across multiple disciplines of programming and technology to keep projects on time and on budget
Provide feedback for titles in all stages of development, from inception to release
Identify opportunities for improvements in processes/tools, and direct implementation of these initiatives with the goal of improving game quality, team efficiency, and fostering a positive work atmosphere
Maintain communications with all team members, team leads and executive management
Qualifications:
3+ years of leadership experience as Lead Programmer, Senior Engineer, or Associate Technical Director at a video game studio or publisher
3+ years software development experience
Shipped at least two AAA titles (console, PC, or mobile)
Experience identifying and assisting external teams
Proficiency in multiple programming languages and operating system environments
Expert knowledge in one or more major functional areas of game development and publishing:
Audio
Graphics
Gameplay
Engine Systems
Tools and Pipeline
Release Engineering
Backend and cloud services
Online / Multiplayer gameplay
Understanding of risk management principles and demonstrated ability to put them into practice
Customer-service-oriented, doing what it takes to help partners succeed while setting clear boundaries of responsibility
Bonus Points For:
Unity Engine or Unreal Engine 4 experience
Bachelor’s degree in computer science or applicable field or equivalent experience
**Relocation assistance available**
Gearbox Entertainment believes that all team members should be able to enjoy a work environment free from all forms of discrimination and harassment. We are committed to reflecting the diversity of the world we strive to entertain. As an Equal Opportunity Employer, we provide fair and equal treatment to all team members and applicants. We do not discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, disability, genetic information, pregnancy or maternity, veteran status, or any other status protected by applicable national, federal, state or local law.
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What We Do
The Gearbox Entertainment Company, LLC is an award-winning creator and distributor of transmedia entertainment for people around the world. Gearbox Entertainment develops and publishes products through its subsidiaries, Gearbox Software and Gearbox Publishing. Gearbox Entertainment has become widely known for successful game franchises including Brothers in Arms and Borderlands, as well as acquired properties Duke Nukem and Homeworld, which it distributes across the world. Gearbox Software is an award-winning, independent developer of interactive entertainment based in Frisco, Texas. It was founded in 1999 by game industry veterans, and its first release was Half-Life: Opposing Force. Gearbox Publishing was established in 2016 with the goal of helping developers around the world bring their products to market while retaining their unique creative visions.
Gearbox’s ambition is to entertain the world and its key driving objectives include the pursuit of happiness for our talent, partners and customers, the prioritization of entertainment and creativity and a measured respect for profitability.
Gearbox is headquartered in Frisco, Texas, north of downtown Dallas. With the area’s exceptional public schools, low cost of living, energetic nightlife, fantastic professional and college sports teams, and amazing shopping and restaurants the Dallas metroplex has something for everyone.
Why Work With Us