That's No Moon Entertainment

HQ
Los Angeles, California, USA
96 Total Employees
Year Founded: 2021

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Jobs at That's No Moon Entertainment
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5 Hours Ago
Remote
2 Locations
Gaming
As the Lead Level Designer, you will mentor level designers, guide design principles, create gameplay mechanics, develop level content, and collaborate with various teams to implement interactive systems and solve workflow issues. Your role involves integrating narrative elements into gameplay, ensuring quality, and leading by example through prototyping and level creation.
Gaming
The Lead Concept Artist will collaborate with the Studio Art Director and teams to develop environmental visual concepts for AAA games, driving artistic vision through sketches, color roughs, and final concepts. Responsibilities include managing a team, providing feedback, and ensuring high-quality deliverables.
Gaming
The Cinematic Pipeline TD will work closely with various departments to integrate cinematic scenes in Unreal, develop tools to enhance workflow, and troubleshoot technical issues, ensuring seamless transitions from gameplay to cinematics. They will leverage expertise in cinematic pipelines and collaborate across artistic and technical teams.
Gaming
The Narrative Realization Designer will focus on crafting story events using cinematics and dialogue, collaborating across disciplines to create cohesive player experiences. Responsibilities include maintaining Unreal Engine assets, driving narrative content quality, and planning work collaboratively.