That's No Moon Entertainment
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The Expert VFX Artist will create high-quality visual effects for AAA in-game and cinematic content, focusing on realism and performance. Responsibilities include producing photorealistic VFX, optimizing assets for performance, collaborating with other teams, and improving workflows.
The Environment Outsource Artist will work with internal teams and external partners to develop and refine environmental assets for AAA games. Responsibilities include establishing visual direction, creating briefs, managing asset production progress, integrating assets in Unreal Engine, and ensuring quality standards are met throughout the process.
As the Lead Level Designer, you will mentor level designers, guide project vision in collaboration with directors, develop gameplay mechanics, manage level content, and ensure quality while creating prototypes and integrating narrative elements into gameplay.
The Technical Gameplay Facial Animator will create high-quality facial animations for a AAA game, develop workflows and tools for animation, and collaborate with various team members to ensure cohesive performances. Responsibilities also include troubleshooting animation workflow issues and communicating feedback effectively with the team.
The Lead Narrative Gameplay Animator will manage a team of animators to produce high-quality animations for a AAA game. Responsibilities include creating and integrating AAA animations using Unreal Engine 5, overseeing narrative moments, and ensuring collaboration across departments.