Take-Two Interactive Software

HQ
New York, New York, USA
Total Offices: 12
6,500 Total Employees
Year Founded: 1993

Benefits at Take-Two Interactive Software

From comprehensive and leading-edge benefit plans to employee discounts to Company-sponsored events and more, Take-Two believes in keeping our employees happy, healthy and engaged. Additionally, we value work-life balance and fun as much as we value hard work and encourage our employees to engage in activities in and out of the office with our many employee perks.

Financial + Retirement

401(K)

401(K) matching

Employee stock purchase plan

Charitable contribution matching

Performance bonus

Office Perks

Commuter benefits

Fitness stipend

Free snacks and drinks

Professional Development

Continuing education stipend

Customized development tracks

Job training & conferences

Online course subscriptions available

Promote from within

Continuing education available during work hours

Diversity

Dedicated diversity and inclusion staff

Diversity employee resource groups

Health Insurance + Wellness

Dental insurance

Disability insurance

Flexible Spending Account (FSA)

Health insurance

Life insurance

Pet insurance

Team workouts

Vision insurance

Wellness programs

Mental health benefits

Culture

Volunteer in local community

Flexible work schedule

Open office floor plan

Partners with nonprofits

Child Care + Parental Leave

Family medical leave

Generous parental leave

Vacation + Time Off

Generous PTO

Paid volunteer time

Paid holidays

Paid sick days

21 Hours Ago
Remote
Massachusetts, USA
Gaming • Information Technology • Mobile • Software
As a Technical Narrative Designer, you will implement and maintain game narrative content using Unreal 4 and Blueprint scripting, while contributing to dynamic narrative systems and fostering collaboration across various teams to enhance the game's storytelling.
Gaming • Information Technology • Mobile • Software
As a Senior Technical Narrative Designer, you will design and implement narrative content for a multi-platform game. Responsibilities include scripting events, maintaining design documentation, and collaborating with the Narrative team. You will leverage your expertise from prior game development experiences and provide feedback to enhance the game's narrative elements.
21 Hours Ago
Remote
Massachusetts, USA
Gaming • Information Technology • Mobile • Software
The Senior Level Artist will prototype and create stunning environmental spaces for the game Judas, ensuring visual storytelling aligns with gameplay needs while collaborating with various departments. They will also optimize visual content for performance and mentor junior artists, contributing positively to the team culture.