T-Minus Zero Entertainment
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The Senior UI Designer will lead the design and implementation of user experiences for gaming titles, working collaboratively with teams to develop UI strategies, wireframes, and prototypes. Responsibilities include conducting user research, advocating for user-centered design principles, and staying updated with industry trends.
As a Senior Mission Designer, you'll craft immersive multiplayer mission experiences using Unreal Engine. Responsibilities include designing mission flow and objectives, integrating gameplay mechanics, collaborating with various teams, and conducting testing to optimize player engagement.
As a Senior Gameplay Engineer at T-Minus Zero, you will develop and maintain gameplay code in Unreal Engine 5 using C++, design and refine gameplay features, architect networked mechanics, and provide technical leadership, mentoring junior team members in the creation of a new AAA game.
The Principal Technical Artist will oversee technical aspects of art and animation production, optimizing workflows, and ensuring the artistic vision of the game is achieved. Responsibilities include developing rigging tools, maintaining art production pipelines, training artists, and troubleshooting technical issues for character animations and effects.