Skydance Media
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The Lead Software Engineer, RenderMan will develop and optimize the rendering pipeline at Skydance Animation, utilizing Pixar's RenderMan. Responsibilities include guiding rendering solutions, collaborating with production teams, and mentoring junior engineers while staying updated on rendering technology advancements.
Join our team as a Systems Designer to work on a high-quality, AAA single-player story-driven action-adventure game built using Unreal Engine. Collaborate with various teams to design and execute combat features and mechanics that set new standards for interactive entertainment.
Design, prototype, and maintain core combat gameplay features and scenarios for a high-quality single-player action-adventure game using Unreal Engine. Lead the development process, collaborate with multidisciplinary teams, and work with external partners to ensure quality standards are met.
Design core combat gameplay features and scenarios for a high-quality, AAA single-player story-driven action-adventure game using Unreal Engine. Collaborate with various teams to innovate combat systems and set new standards for interactive entertainment. Lead development process, iterate on designs, and ensure quality standards are met.
Seeking a Senior Software Engineer II to join a core team developing a high-quality AAA single-player story-driven action-adventure game using Unreal Engine 5. Responsibilities include designing, implementing, and maintaining game systems, promoting asset hygiene, and collaborating with various team members to ensure product quality and performance.
Lead a development and support team in building innovative tools for the production teams to efficiently create animated films at Skydance. Responsible for collaborating with artists, technical development projects, and ensuring high-quality standards in production.