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The Senior UI/UX Designer will create and enhance user interfaces for the Wordscapes Solitaire game, overseeing end-to-end user experience design and ensuring high-quality asset creation. Responsibilities include designing wireframes, prototypes, and gameplay sequences, collaborating across teams, and innovating visual solutions while managing project scopes.
The Senior Software Engineer will develop prototypes for a new mobile game, collaborating with cross-functional teams to validate game concepts and transition from pre-production to full production. Responsibilities include designing gameplay mechanics, implementing game systems, optimizing performance, and ensuring technical excellence throughout the game's lifecycle.
The Product Manager will lead initiatives for Wordscapes Solitaire, collaborating with team members to enhance user engagement, advertising revenue, and in-app purchases. Responsibilities include feature development, live operations management, game economy optimization, and conducting analytics to improve player experience and monetization strategies.
The Principal Software Engineer will lead the development of a new mobile game, architect and build prototypes, ensure technical excellence, collaborate with cross-functional teams, and manage project delivery in an agile environment.
The Lead Game Designer at PeopleFun will spearhead the design for Wordscapes, focusing on community growth and innovative feature design. Responsibilities include leading a team of designers, collaborating on business goals, analyzing player data, and ensuring high-quality game experiences.