MobilityWare
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The Senior Software Engineer will develop and enhance mobile game features and backend systems using Unity and C#. Responsibilities include building game architecture, coding tools, and collaborating with designers and artists while ensuring code reliability and maintaining deadlines.
As a Data Analyst II at MobilityWare, you will enhance and manage marketing data infrastructure, provide analytical support, give data-driven recommendations for user acquisition strategies, and assist in advanced modeling and analysis. Your role involves collaborating with various teams and third-party data providers to deliver actionable insights.
As a UX Designer at MobilityWare, you will create user-focused solutions for mobile games, improving player experience through prototypes and interaction models. Collaborate with game designers and stakeholders, share knowledge of UX practices, and ensure designs are implemented effectively.
Design Director focused on Casual Mobile games responsible for leading the creative vision for revenue-generating features, mentoring designers, and defining a roadmap for popular games on app stores.
The VP of Product will lead and manage multiple game teams, focusing on developing strategies for new game launches and ensuring quality execution throughout the development and ongoing operations. They will also be involved in game design and foster team collaboration to enhance overall performance in the casual games space.
The Technical Director will lead the Advertising Technology group at MobilityWare, overseeing the development and operational execution of advertising technology services. Responsibilities include managing the Ads engineering team, collaborating with stakeholders, ensuring platform scalability, and enhancing technical capabilities. The role is hands-on, emphasizing system architecture, project oversight, and alignment with business objectives.