Kokku
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As a Software Engineer focused on Unreal, you will design and develop simulation systems for games, collaborating with designers and programmers. Responsibilities include coding in C++ and Blueprint, developing gameplay systems, conducting code reviews, and ensuring performance and maintainability of the game.
The Planning Lead manages client project requests, oversees production processes, and ensures projects are delivered on time and within budget. This role involves collaboration with various departments, establishing roadmaps, managing relationships with contractors, and organizing team communications.
The Methodology and Tools Expert will refine project management processes and enhance team productivity by managing and optimizing Jira and Confluence platforms. Responsibilities include user management, tailoring dashboards, improving processes, integrating tools, and providing training and support to teams.
As a Rendering Engineer at Kokku, you will design and develop game systems and resources, focusing on rendering pipelines and graphics programming. Your responsibilities include maintaining and optimizing rendering systems, developing new solutions, identifying risks in the development process, and enhancing performance and memory utilization.