Jam City
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Gaming • Mobile
As an Art Director at Jam City, you will be responsible for defining the visual style of mobile games, managing a team of artists, overseeing art production, and collaborating with leads to address artistic challenges. You will also manage art outsourcing, create concepts for game assets, and ensure quality benchmarks are met.
Gaming • Mobile
The 3D Art Manager will lead the 3D art team at Jam City, focusing on high-quality asset creation for Disney mobile games. Responsibilities include providing artistic direction, managing a small team, and collaborating with various departments to ensure consistency and quality in 3D assets. The manager will also mentor the team and oversee the asset pipeline and production workflows.
Gaming • Mobile
As a Systems Engineer I at Jam City, you will manage IT systems focusing on automation, security, and scalability. Responsibilities include administering core IT systems, executing data queries for analysis, configuring IAM solutions, and developing automation scripts. You will collaborate with teams to enhance system performance and troubleshooting while optimizing integrations between various applications.
Gaming • Mobile
The Systems Engineer I will support IT solutions by managing core IT systems focused on automation, security, and scalability. Responsibilities include administering systems, creating complex queries for data analysis, using automation tools, and collaborating with teams on technical needs and troubleshooting system issues.
Gaming • Mobile
The Product Manager will analyze data to build automated reports, manage game sales and user traffic, communicate KPIs to stakeholders, and collaborate with various teams on product changes and improvements, all while working independently in a fast-paced startup environment.
Gaming • Mobile
As a 2D Animator for Jam City, you'll create character and VFX animations for mobile games, collaborate with teams to fine-tune animation processes, and produce storyboards. You should possess a strong portfolio showcasing your animation skills and be adept in Unity, with a clear understanding of animation principles, timing, and visual design.
Gaming • Mobile
The Senior Game Designer is responsible for creating and implementing new game features, events, and mechanics for the mobile game Jurassic World Alive. They will lead the design process, collaborate with various teams, and ensure high-quality implementation, while staying updated on market trends and understanding player motivations.
Gaming • Mobile
The Software Engineer will take ownership of new game features, refine the game content pipeline, work directly with stakeholders, and produce high-quality, maintainable code. They will collaborate with developers and designers in a fast-paced environment.
Gaming • Mobile
The Senior User Acquisition Specialist will manage user acquisition campaigns for mobile games, overseeing a significant marketing budget, driving innovative strategies, and collaborating with creative teams. This role also requires maintaining relationships with media partners and identifying opportunities for automation.
Gaming • Mobile
The System Administrator III will oversee IT system administration, focusing on automation and security. Responsibilities include maintaining core IT systems, querying databases, managing IAM solutions, developing automation scripts, and collaborating with cross-functional teams to support high-priority IT projects.
Gaming • Mobile
The UX/UI Artist is responsible for designing user-friendly wireframes, creating game assets, and maintaining UI best practices for mobile games. This role involves collaborating closely with art and design teams to establish consistent UI elements and documenting style guides. The position requires creativity and strong design skills in a variety of tools.
Gaming • Mobile
The Narrative Designer will craft and structure engaging storylines, dialogue, and narratives for the mobile game Harry Potter: Hogwarts Mystery, collaborating with designers and various teams to ensure the narrative vision is well integrated into the game's development process.
Gaming • Mobile
The Game Designer will create and analyze game levels, keep documentation updated, and collaborate closely with engineers, artists, and product managers to enhance game features. Responsibilities include working with KPIs and providing qualitative feedback to improve game quality.
Gaming • Mobile
The Product Manager at Jam City will analyze data, build reports, and manage game metrics. Responsibilities include overseeing game sales, CRM programs, and collaborating with technical teams to improve tools. The role requires strong quantitative skills and the ability to work independently in a fast-paced environment.
Gaming • Mobile
As a Senior Software Engineer at Jam City, you will develop game software for character abilities, solve complex gameplay challenges, optimize performance, and enhance collaboration within a multi-disciplinary team. Your role includes mentoring others, participating in agile processes, and supporting the content development pipeline.
Gaming • Mobile
The Data Engineer will work with the Analytics team to develop data pipelines and architecture. Responsibilities include coding and deploying Python and SQL tools for data processing and automation, as well as ensuring data integrity and supporting analysts' needs.