Jam City
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The Senior Software Engineer will be responsible for developing high-quality gameplay features, architecting mobile applications, optimizing performance, and mentoring team members. They will collaborate with a multidisciplinary team to deliver engaging casual mobile games and participate in an agile environment.
The Game Designer will participate in creating levels, document features, analyze KPIs, provide feedback for game design improvements, and collaborate with engineers, artists, and product managers to enhance user experience in mobile games.
The Lead Narrative Designer will manage and mentor a team to craft and align game narratives with feedback from various stakeholders. This role includes overseeing narrative processes, establishing best practices, collaborating with multiple departments, and producing high-quality narrative content for mobile gaming.
The Product Manager at Jam City is responsible for analyzing data, managing game metrics, working with game teams to drive positive revenue changes, and communicating relevant KPIs to key stakeholders. The ideal candidate should have experience in games and mobile app product management, strong quantitative and analytical skills, proficiency in writing SQL queries, and a passion for games.
The Product Manager at Jam City will analyze game metrics, manage game sales and user traffic, develop automated reports, and collaborate with game teams to implement product changes that enhance revenue and retention. Strong communication skills, analytical abilities, and experience in mobile gaming product management are key requirements.
The Senior Technical Animator will create high-quality animations and rigs for mobile games, integrate these into Unity, and collaborate closely with artists and developers. Responsibilities include developing animation sequences, refining scenes, and optimizing workflows for a dynamic gameplay experience.
The Senior UI Artist will craft visually stunning and user-centric interfaces for mobile games, iterating on UI concepts, creating 2D game assets, developing mockups, wireframes, and maintaining style guides. This role requires collaboration with Art Directors and designers to integrate UI into games while adapting to various design styles and trends.
Looking for Unity developers to join our global projects, collaborating with multidisciplinary teams, focusing on technical excellence and teamwork. Key skills include results orientation, teamwork, over 1 year of Unity development experience, intermediate English communication skills, and the ability to share a game portfolio. Offering a dynamic work environment with benefits like flexible hours, career growth opportunities, work-life balance, and more.
The Game Designer will create and develop game concepts, documentation, and collaborate with teams to ensure high-quality implementation of features. Responsibilities include designing engaging gameplay systems, tuning content for user experience and monetization, and supporting live operations to enhance product quality. Researching trends and consumer preferences is also key to the role.
Lead Software Engineer role at Jam City, responsible for developing character abilities in Disney Emoji Blitz. Requires strong Unity3D experience, supervision skills, and expertise in game development. Must have 5+ years of professional experience in a small-mid team environment.
As a QA Analyst at Jam City, you will be responsible for certifying the quality of functionalities and new integrations in mobile games. You will execute tests using platforms like TestRail, create bug reports in JIRA, and verify issue resolutions across platforms. The role requires being detail-oriented, having advanced knowledge of English, and basic understanding of the testing process.
As a Data Engineer at Jam City, you'll collaborate with the Analytics team to build and optimize data pipelines. Your responsibilities include automating data processes, supporting analysts' data needs, and ensuring data integrity through CI/CD tools. You'll need advanced SQL knowledge, proficiency in Python, experience with Git, and familiarity with data workflow tools.
The 2D Animator will create high-quality character and VFX animations for Disney Emoji Blitz, collaborate with the art team to address animation challenges, produce storyboards for animation, and work closely with game designers and engineers to enhance animation pipelines.
The Director of Global Total Rewards and HRIS will lead the Total Rewards & HRIS team, overseeing compensation, equity, recognition, and benefit programs across multiple countries. Responsibilities include advising on pay decisions, managing job and pay structures, ensuring compliance with compensation laws, and enhancing benefit communications.