Gunzilla

London, England
218 Total Employees
Year Founded: 2020

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Jobs at Gunzilla
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Recently posted jobs

15 Hours Ago
Remote
London, Greater London, England, GBR
Gaming
As a Capture Artist & Video Editor, you will collaborate with the marketing and cinematics teams to create high-quality gameplay videos for marketing purposes. Responsibilities include capturing images and videos from the game, editing video content, directing game captures, and managing assets. You will also suggest shots and features to showcase, problem-solve technical issues, and work collaboratively with internal teams.
15 Hours Ago
Frankfurt, Hessen, DEU
Gaming
The 2D Skin Artist will create high-quality weapon concepts and detailed callouts for production. Responsibilities include delivering sketches and full-color art while collaborating with team members and the art director to ensure alignment with the game’s vision. The ideal candidate should have a strong background in game concept art and a deep understanding of artistic composition.
15 Hours Ago
Kyiv, Kiev, UKR
Gaming
As a Manual QA Tester, you will be responsible for testing in-game features, creating and verifying bug reports, and collaborating with development teams to ensure high-quality game experiences for OTG (Off The Grid).
15 Hours Ago
Kyiv, Kiev, UKR
Gaming
As a Senior Character Artist at Gunzilla Games, you will create and texture detailed 3D character models, collaborate with the Art Director and Concept team, guide freelance artists, and mentor junior character artists while ensuring art meets gameplay requirements.
15 Hours Ago
Kyiv, Kiev, UKR
Gaming
As a Performance Marketing Manager at Gunzilla Games, you will manage marketing campaigns to enhance player acquisition for the game Off The Grid. Your role involves strategy development, collaboration with the Marketing Art team, engagement with industry trends, and contributing to App Store Optimization efforts.
15 Hours Ago
Kyiv, Kiev, UKR
Gaming
As a Senior Frontend Programmer, you will be involved in developing and optimizing game UI for the AAA game 'Off The Grid'. Responsibilities include UI development using HTML5, TypeScript, and CSS, profiling and optimization of UI, and collaborating with UI/UX designers.
15 Hours Ago
Kyiv, Kiev, UKR
Gaming
The Lead Frontend Programmer will mentor a team of frontend programmers, oversee game UI development, and collaborate with UI/UX designers to optimize game interfaces and performance.
Gaming
As a Junior Technical Artist, you'll collaborate with design and art teams to establish workflows for level building, analyze performance issues, create efficient materials, and support the Technical Art team in prototype development and problem-solving.
15 Hours Ago
2 Locations
Gaming
As a Lead AI Designer, you will lead a team to build core AI systems for authentic NPC behavior, design and implement game AI systems, maintain design documents, mentor junior designers, and collaborate with various teams throughout development.
15 Hours Ago
Kyiv, Kiev, UKR
Gaming
The Senior Manual QA Tester will be responsible for testing in-game features, creating and verifying bug reports, developing test cases and checklists, supporting feature documentation, and collaborating with development teams and third-party API tools.
15 Hours Ago
Kyiv, Kiev, UKR
Gaming
As a Senior Backend Developer at Gunzilla Games, you will evolve high-load backend services and core backend features for the upcoming game Off The Grid. Responsibilities include developing inter-service communications, meta features like achievements and shop systems, and ensuring robust testing coverage for new functionalities.
15 Hours Ago
Kyiv, Kiev, UKR
Gaming
Develop and support gameplay features and AI-related components for a third-person shooter game. Collaborate with designers and artists to implement game mechanics and optimize existing systems while self-managing tasks.
15 Hours Ago
Kyiv, Kiev, UKR
Gaming
The Senior Core/Engine Programmer will design and develop core engine systems for Gunzilla's next-gen game 'Off The Grid'. Responsibilities include working with Unreal Engine 5, optimizing game performance, debugging technical issues, and mentoring junior programmers. Collaboration with artists and designers is essential to ensure a feature-rich gaming experience.
15 Hours Ago
2 Locations
Gaming
Apply spontaneously by sending your CV even if you don't see a specific job opening that interests you.
15 Hours Ago
2 Locations
Gaming
The Lead Technical Designer at Gunzilla Games will guide a team in creating prototypes and test levels for the game 'Off The Grid.' Responsibilities include implementing and maintaining scripting in levels, developing the design toolchain, collaborating with engineering and art teams, and translating design into technical specifications.
15 Hours Ago
Frankfurt, Hessen, DEU
Gaming
As a Hard Surface Artist, you will create high-resolution assets for an AAA game, collaborating with designers and other artists to ensure consistent quality and adherence to art direction, while demonstrating both technical and artistic skills.
15 Hours Ago
2 Locations
Gaming
Lead Environment Artist to manage and inspire the Environment Art team for Gunzilla's upcoming game Off The Grid. Responsibilities include maintaining visual quality, managing team objectives, coaching team members, tracking tasks using project management tools, and ensuring collaboration with designers for game aesthetics.
15 Hours Ago
2 Locations
Gaming
As a Lead Technical Artist at Gunzilla Games, you will spearhead the development of visuals and procedural systems for their AAA Battle Royale title, ensure visual quality, collaborate with leadership to maintain production pipelines, mentor Tech Artists, and drive R&D efforts in new technologies.
15 Hours Ago
Kyiv, Kiev, UKR
Gaming
As a Gameplay Programmer, you will design and develop core gameplay features for the game Off The Grid, collaborate with designers, maintain game systems, and document gameplay features while managing programming tasks independently.
15 Hours Ago
Kyiv, Kiev, UKR
Gaming
As a DevOps/Build Engineer, you will design, implement and manage build, release, deployment, and configuration pipelines for Gunzilla's new AAA game, Off The Grid. You will troubleshoot and resolve issues in the build process, supporting the virtual infrastructure for reliable service delivery.