Daybreak Game Company LLC
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The Senior Manager of People and Culture leads HR strategies including recruitment, training, and employee relations. They ensure compliance with regulations while improving HR operations and policies, fostering partnerships between management and employees, and driving the employee lifecycle management.
The Recruiter will manage full-cycle recruiting, focusing on building relationships with hiring managers and candidates in the gaming community. Responsibilities include sourcing candidates, conducting screenings, providing strategic guidance to hiring managers, ensuring a positive candidate experience, and maintaining compliance with recruiting laws.
The Senior Software Engineer for the Platform at Daybreak Games will maintain and expand existing systems, develop new product flows, and incorporate new functionalities. The role involves refactoring code with current technologies, troubleshooting production issues, and collaborating with the team on technology direction.
The Senior Publishing Producer manages multiple publishing projects focusing on game shipping with quality standards. Responsibilities include overseeing collaboration with studios, maintaining project documentation, mentoring team members, and ensuring adherence to budgets and schedules while adapting to changing priorities.
The Community Manager acts as the communication link between the player community and Daybreak Games, managing community engagement, gathering feedback, crafting content, organizing events, and maintaining relationships with community organizations. The role requires strong social media management and effective collaboration with internal teams.
The Network Engineer will manage and maintain network devices across multiple sites, ensuring network availability and performance. Responsibilities include troubleshooting, providing customer support, maintaining documentation, and participating in project-related travel. The role requires strong technical skills in network protocols and devices, along with proficiency in Python for automation.
The Creative Director will lead creative efforts for Darkpaw Games, focusing on game aesthetics, mechanics, and story. Responsibilities include providing visionary oversight for a new title, refining gameplay loops, mentoring design teams, and recruiting talent while ensuring project milestones are met.
The Associate Software Engineer will help tackle the EverQuest codebase and build new features by writing and testing efficient code, collaborating with designers and artists, and documenting complex systems. The role requires self-management and effective communication within the team.
The Executive Producer will lead the Magic: The Gathering Online studio's overall direction and success, managing resources, establishing visions, and driving execution for the studio's business plan and game IP. This includes oversight of live game operations and staffing across key disciplines, while reporting on game and business performance to stakeholders.
The Brand Marketing Director will lead the marketing department in developing campaigns for console and PC games, focusing on branding, advertising, social media, and product launches. This role involves overseeing marketing strategies, analyzing performance, managing budgets, and fostering partnerships to elevate consumer engagement with the game portfolio.
The Producer will lead the creation and development of Magic: The Gathering Online by collaborating with teams to define project milestones, manage schedules, and ensure high quality content through Agile methodologies. Responsibilities include daily scrums, resolving issues, and improving processes for on-time and on-budget delivery.
The Software Development Engineer will design and implement solutions for Magic: The Gathering Online, including data management and game rules. Responsibilities include coding in multiple languages, troubleshooting issues, collaborating across teams, and improving existing systems through code reviews and optimizations.