Senior Weapon Artist

Posted 5 Days Ago
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Warsaw, Warszawa, Mazowieckie
Senior level
Gaming
The Role
In this role, the Senior Weapon Artist is responsible for designing and modeling weapons within the Cyberpunk universe, creating detailed concepts, and ensuring their functionality. They will assist in developing workflows, mentor junior artists, and collaborate with design and animation teams to solve challenges related to aesthetics and mechanics.
Summary Generated by Built In

Company Description

To create revolutionary, story-driven RPGs which go straight to the hearts of gamers — this is our mission. Want to dive deeper into our company’s culture? Explore our social media and check out our YouTube channel where we share behind-the-scenes insights and stories direct from our team members!

Job Description

CD PROJEKT RED is looking for an experienced Senior Weapon Artist to work on Cyberpunk: Orion, the follow up to Cyberpunk 2077 and the next game in the franchise. As a Senior Weapon Artist, you will contribute to an immersive player experience by designing and modelling memorable weapons of the Cyberpunk universe. 

Daily Responsibilities

  • Interpreting weapons designs from detailed concepts.
  • Hard surface modeling of weapons, props, or possibly vehicles with mechanical articulation for accurate functionality.
  • Texturing and material creation.
  • Assisting in the creation of pipelines and workflows for weapons creation and customization.
  • Creating documentation for workflows or pipelines.
  • Writing and preparing briefs for outsource or other development partners.
  • Working with the design, animation and Art Direction teams to problem solve both design and aesthetic challenges.
  • Mentoring other hardsurface/weapon artists.

Qualifications

  • 7+ years of demonstrated experience in the games, preferably focused on hardsurface modeling for weapons and props.
  • Experience working on AAA first person titles.
  • Extensive experience using 3D modeling applications.
  • Strong background in traditional art skills, understanding fundamentals like proportion, scale, value, and color theory.
  • A strong understanding of material surfaces and the ability to communicate them visually.
  • Excellent understanding of mechanical function and purpose and the ability to create believable assets.
  • The ability to learn new tools quickly and effectively.
  • Knowledge about weapon design across various eras and genres.
  • Team player approach, taking direction, and reacting to stakeholder feedback.

Additional Information

In-office in a hybrid or full-time capacity in Warsaw, Poland. 
Relocation is required. 

Relocation support

  • Relocation package – flight ticket, company apartment for your first month, relocating your pet, shipping your belongings: it’s all covered. 
  • Relocation assistance — processing your legalization operations for you, assistance with finding residence, tax settlements - all you need to feel right at home is taken care of.
  • Polish lessons for foreign employees — and for your spouse or partner, too.
  • Paid Leave — from 20 to 26 days of holiday for every team member per year, paid sick leave, and paid maternity & paternity leave.

Perks & Professional Growth 

  • Flexible working hours — start your workday anytime between 8:00 and 10:00 AM.
  • Trainings, lectures and courses — internal workshops, external training for each employee, ‘Meet a star’ events, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available. There’s always something to learn!
  • REDs have access to the cafeteria platform through which they can receive subscription benefits, additional medical packages or vouchers and codes to shops and cinemas.
  • Merch — gifts for newborn rebels and regular chances to nab some cool swag!
  • A welcome pack filled with goodies — to help you feel right at home once you join the team

Health & Well-being

  • Private medical healthcare — a selection of medical plans with dental care to choose from, which are also accessible for your partner and relatives.
  • Health checks — tests and vaccinations at the studio as well as professional advice and guidance from a specialist doctor.
  • Psychological care — free mental health support and various well-being webinars. 
  • Multisport card — gain access to a wide number of sporting and fitness facilities across the city.

Social Activities & Life in the Office

  • Dog-friendly office — dog owner? Bring your pooch with you and look after them while working! There’s always a furry friend or two to meet at the studio.
  • Social events — we host regular gatherings at the studio where we can all unwind, play games, and just have some fun together.
  • Healthy selections — ​​organic fruit, snacks, muesli, organic honey, vegan milk, and speciality coffee are all at your disposal around the studio. Enjoy!
  • Truly international working environment — a chance to meet and work with a diverse selection of people from all around the world.

If you've observed any irregularities in our recruitment process please click here to report them.

Top Skills

3D Modeling Applications
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The Company
HQ: Warsaw
958 Employees
On-site Workplace
Year Founded: 2002

What We Do

CD PROJEKT RED is home to over 900 game-making professionals from all over the globe. We speak many different languages, but share one love — video games.

The studio’s portfolio largely comprises The Witcher series of role-playing games, including 2015’s The Witcher 3: Wild Hunt, which received over 250 Game of the Year awards. In 2020, the studio released its most recent game: Cyberpunk 2077 — a first-person RPG set in a futuristic, high-tech world. Other notable releases include Thronebreaker: The Witcher Tales, and GWENT: The Witcher Card Game — in which players create decks of witcher-world warriors and fight epic card battles with other people around the globe.

Headquartered in Warsaw, Poland, CD PROJEKT RED has offices in Kraków and Wrocław, as well as in Los Angeles and Vancouver.

The studio is part of the larger CD PROJEKT S.A. Capital Group, which also includes Spokko, a mobile-focused developer responsible for The Witcher: Monster Slayer, and The Molasses Flood, a development studio in Boston, which is currently working on a game based on one of CD PROJEKT RED’s IPs.

As the company grows, the overall studio mission remains the same: we strive to create the best RPGs in the world, while always keeping gamers’ needs at the core.

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