Games Producer

Posted 15 Days Ago
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Marina del Rey, CA
Mid level
Gaming • Virtual Reality
The Role
The Games Producer at Survios will manage day-to-day game development, ensuring projects are completed on time and within budget. Responsibilities include reporting project status, fostering team culture, mentoring junior staff, and coordinating with QA and external vendors to deliver high-quality gaming experiences.
Summary Generated by Built In

People make games great. And at Survios, we know we can’t grow from an acclaimed VR studio to the world’s premier game developer and publisher without them. That’s why our most valuable investments aren’t in the next-generation technology we use to make our games or the new HQ we’re building in Marina Del Rey, but in creating a hybrid workplace that seeks out talent across the globe, nurtures its people, and encourages fun. A workplace where every team member knows they’re respected and cared for. If you want to join a passionate team of developers driving toward the future of immersive gaming, we’d love to hear from you!

Responsibilities:

  • Manage day-to-day development of one or more teams to deliver project objectives throughout the development lifecycle.
  • Drive continuous alignment on scope, dependencies, and deliverables to deliver work on time and on budget.
  • Report on project status & health to senior leadership, identifying blockers and challenges, and resolving issues whenever possible.
  • Foster a positive team culture and rituals based on individual responsibility, trust, learning, and communication.
  • Ensure all known work is tasked in the backlog, prioritized, and up to date.
  • Work closely with QA, participating in test plan creation, running bug triage meetings, etc.
  • Lead and rally your team, mediate conflict and contribute to overall studio culture.
  • Work with project leadership to ensure quality while working within project constraints.
  • Provide mentorship to associate producers and junior developers.
  • Work closely with external vendors, ensuring they have what is needed and that their work is getting reviewed by appropriate parties.

Requirements:

  • Excellent communication and people management skills with the ability to influence a range of audiences.
  • 3+ years of experience producing AA or AAA video games for consoles, PC, or VR. 
  • Completed at least 1 full production cycle from pre-production to release or proven knowledge in full production cycles. 
  • Experience producing 20-40+ member teams while understanding priorities and organizing the team around value driven deliverables.
  • Proven ability to be a critical thinker and problem solver in delivering projects. 
  • Knowledge of various project management methodologies including Agile methodologies.
  • Self motivated, driven and high-energy with a willingness to be creatively disruptive.
  • Strong analytical, diagnostic and problem solving skills.
  • Proficient user of Confluence, Jira, G-Suite, Microsoft Office.
  • Passionate gamer.

Pluses:

  • Experience with VR/AR development.
  • Experience working on IP-based titles.
  • Experience with shipping games for multiple platforms simultaneously.
  • Experience with first party submissions for Sony, Nintendo, and/or Microsoft.
  • Experience with performance capture, VO recording, and localization pipelines.

About Us:

Survios is an award-winning game studio that takes a holistic approach to development, merging our expertise in hardware, software, and games to create unbelievable, immersive game experiences in VR, AR, consoles, and PC. We’re dedicated to leveraging our passion, expertise, and creativity to develop and publish the next generation of groundbreaking and immersive video games on all platforms.

Base salary range between $95,000 USD - $110,000 USD (Base salary range for applicants located within the United States)

Please note that the compensation information provided is a good faith estimate for this position only and is provided pursuant to the California Salary Transparency in Job Advertisements Law.

Survios takes into consideration a candidate’s education, training, and experience, external market and internal value, including seniority and merit systems, and internal pay alignment when determining the salary level for potential new employees. In compliance with the California Law, a potential new employee’s salary history will not be used in compensation decisions.

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The Company
Marina Del Rey, CA
139 Employees
On-site Workplace
Year Founded: 2013

What We Do

Survios is an award-winning game studio that takes a holistic approach to development, merging our hardware, software, and games expertise to create unbelievable immersive game experiences. As we expand our focus from VR-Only to create games across all PC and Console platforms, we’re dedicated to leveraging our passion, expertise, and creativity to develop and publish the next generation of groundbreaking and immersive video games.

People make games great. And at Survios, we know we can’t grow from an acclaimed VR studio to the world’s premier game developer and publisher without them. That’s why our most valuable investments aren’t in the next-generation technology we use to make our games or the swanky new HQ we’re building in Marina Del Rey, but in creating a hybrid workplace that seeks out talent across the globe, nurtures its people, and encourages fun. A workplace where every team member knows they’re respected and cared for. If you want to join a passionate team of developers driving toward the future of immersive gaming

Team of Dreamers, Makers, Artists, Thinkers, and Gamers. Focus: Engaging games. Immersive tech. Unparalleled presence.

Nathan Burba, James Iliff and Alexander Silkin launched Project Holodeck as an interdisciplinary effort at the University of Southern California’s Games program. From Project Holodeck they founded Survios, and continue to focus on virtual reality gaming and immersive technology.

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